Gulp! Dune: Awakening beta testers are dying of thirst nearly as often as they're dying of sandworms, and some are even drinking mouse blood to stay alive

Dune Awakening
(Image credit: Funcom)

It's not a huge surprise to learn that dehydration is a major cause of death among beta testers of survival MMO Dune: Awakening. The fictional planet of Arrakis is so dang dry the inhabitants walk around in special suits that recycle their sweat, pee, and even poo into drinking water. When people die (or get killed) their body's moisture is recycled into water as well.

Dehydration isn't the only threat in Dune: Awakening, however, or the biggest. According to Funcom in a blog post at the end of 2024, the most common cause of death for players of the closed beta are NPCs, which account for "58% of player deaths." Second is sandworms, the giant, eternally hungry spice-producing guardians of Arrakis, at 27%. Dehydration is a close third, however, at 22%. Gulp.

With a notable lack of water on Arrakis, you'll have to find other sources of hydration. Disgusting sources. Dune: Awakening has systems that let you recycle the dead, some cruder than others. On the most basic level, you can jab a rusty needle into a dead enemy's body, drain their blood into a sack, and just chug it straight down, though as game director Joel Bylos explained back in March, "...drinking blood is not really good for you."

A healthier route is to transport the blood back to your base and pump it into a craftable machine called a blood purifier, which will eventually filter it into clean water for you to drink while trying not to think about how it came out of some dead guy's body. And according to Funcom, dead NPCs aren't the only sources of blood: you can extract it from animals, too. Even cute ones.

"Close to a hundred muad'dibs had their blood extracted" during the closed beta, Funcom said, referring to the adorable little kangaroo mouse creatures on Arrakis, who survive by drinking the dew that collects in their huge ears. "How could you?"

Mean as it sounds, I could definitely see myself draining a sweet lil mouse of blood and having a few swigs, though honestly, it makes more sense to just eat the entire mouse, doesn't it? That way you get a bit of protein with your blood.

I guess there's an important question to ponder, though: dying in combat with Sardaukar assassins or getting swallowed by a mighty sandworm sounds like it could at least be fun or exciting, but is dying of thirst all the time anything but a drag? I've died of just about everything possible in survival games over the years, and running out of water isn't in my top most exciting deaths. It's usually slow and often boring.

That doesn't mean hydration management can't be fun in survival games. I love it when I can progress from slurping dirty water out of scummy ponds to crafting a filtering system to eventually building up a reliable water supply, so hydration eventually becomes easy to maintain and the system fades into the background among more exciting projects. Hopefully that's how Dune: Awakening works, too. We'll find out soon: it's due out in early 2025.

Christopher Livingston
Senior Editor

Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.

Read more
A CHOAM mercenary has his shield penetrated by a player wielding a slow blade.
After 7 hours, Dune: Awakening might be the mix of survival and RPG that finally wins me over to the genre
Paul Attreides
Dune: Awakening: Everything we know about Funcom's survival MMO
A desert planet with people on vehicles
Dune: Awakening says no to David Lynch and Sting in his underwear: 'The vision for the IP right now is the Villeneuve vision'
Sci-fi character from Dune
Survival MMO Dune: Awakening launches in May and I am way more excited about it than I thought I'd be
A base on a sandy planet
Dune: Awakening's sandworms will be their own masters: 'You won't be able to summon them at will'
A hand holding a compass in the woods
Players are already finding creative solutions to Prologue: Go Wayback's grueling difficulty: 'You could just chug gasoline'
Latest in MMO
EVE Frontier promo image - Omo
EVE Online studio CCP Games hires former Iceland Central Bank economist for its crypto game, because nothing says 'fun' like 'removing currency controls and fostering emergent value systems'
An alien waters some cacti in Stars Reach, a new MMO that recently funded its Kickstarter.
Former Ultima Online lead says MMOs have 'been in a rut for a long time', and that cozy games like Animal Crossing have been filling a non-theme park hole
Runescape Return to the Desert Pharaoh's Folly Key art.
Runescape is finally wrapping up one of its earliest storylines, 24 years after the first quest debuted
Three goblins from the goblin cartels smile confidently in WoW: The War Within's Undermine(d) patch.
WoW's new Undermine(d) patch had a live jazz ensemble recording its big-band bangers, and they got to improvise: 'Usually those were the takes that ended up in the final version'
Two goblins go for a joyride via the D.R.I.V.E system in World of Warcraft: The War Within.
WoW's new DRIVE system probably won't be used outside of its GTA-style goblin zone, but devs are 'going to think about' recycling its parts elsewhere
World of Warcraft The War Within screenshots
Delves have given WoW's devs the confidence to put mandatory grinds firmly in the rear-view, says game director Ion Hazzikostas
Latest in News
Atomfall screenshot
Rebellion CEO puts the studio's recent avoidance of layoffs down to control of scope and cost: 'Sometimes we say, guys, this game's too big'
Pixel-art portraits of Astarion and Shadowheart against a seasonal backdrop of Stardew Valley
The Baldur's Gate 3 mod for Stardew Valley is out, so here's another opportunity to romance Astarion
Doom: The Dark Ages art
'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed
Fortnite jacked Peter Griffin
Parents are suing Epic over Fortnite item shop 'FOMO' timers they say are inaccurate and manipulative
zoomed in concept art of the Agadon Hunter, a new enemy appearing in Doom: The Dark Ages.
Doom: The Dark Ages already sneakily revealed its 'new Marauder,' and the devs hope he'll be just as challenging, but a little less frustrating
Doom: The Dark Ages art
The sickest gun from Doom: The Dark Ages' trailer is called the 'Skullcrusher' and does such horrible things to demons, the game's lead dev boasts id has 'the best gore in the industry'