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This little orb's going to be sitting on my minimap for the rest of WoW's current expansion, and I couldn't tell you why
By Harvey Randall Published
MARCO FOLIO Omnium Folio, why art thou?

EVE Online studio Fenris follows through on yearslong promise to make its in-house game engine fully open source
By Ted Litchfield Published
news Mad respect.

World of Warcraft's on the quality-of-life boost warpath, with fixes including an auto-loot setting that's been mildly inconveniencing alt-lovers for years
By Harvey Randall Published
News Helm tipped.

WoW's bug-filled April patch was actually from trying to fix too much too fast, says director Ion Hazzikostas—like an elevator from 13 years ago that blew up housing
By Harvey Randall Published
News "This is going to inspire some spaghetti code memes, but…"

5 years after we called this Kickstarted MMO 'a giant fiasco' and just 3 months after it finally launched, it's shutting down
By Andy Chalk Published
news Even the shutdown process is turning into a mess.

Discussion time: Most big MMOs are seasonal now—do you prefer it that way, or do you loathe the FOMO checklist?
By Harvey Randall Published
WELL SEASONED 'Tis the season.

Guild Wars' devs tried to escape the MMO branding in 2005, citing all the things that would become genre staples 20 years later
By Harvey Randall Published
News If you can't beat 'em, join 'em.

WoW's got the right to close private servers—but in this industry layoff hellscape, I also feel like I'm watching the MMO genre's future get snuffed out
By Harvey Randall Published
NO CHILDREN Private servers are a symptom, not the disease.

Guild Wars 3 is 'significantly more' of an MMO than the first game, but that doesn't mean it's like GW2: 'All three of our games can coexist as different experiences'
By Justin Wagner Published
News GW3 is definitively an MMO, but ArenaNet says it won't play like either of its predecessors.
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