To 'appease the people who thought the game was too long,' an Alien: Isolation modder trimmed the campaign length down to a svelte 46 seconds

A xenomorph on the prowl
(Image credit: Sega)

Here at PC Gamer, we're willing to admit our admiration for those who can maintain a personal grudge for a decade or more. It's a rare dedication to the art of being a hater; keeping your contempt at a steady simmer for that long takes a lot of discipline. I'm not talking about the kind of curmudgeon who deals in cheap dunks. I'm talking about those who write negative Steam reviews after collecting 8,000 hours of evidence, or—in the case of Alien: Isolation modder Matt Filer—publish mods for a 10-year old game just to mock its reviews from 2014.

Alien: Isolation is justifiably remembered as a triumph in videogame horror, one that imbued the xenomorph with an aura of terrifying lethality that it had otherwise slowly lost through however many sequels and spinoffs. However, as delightfully horrifying as evading the interstellar apex predator might've been, there was a common complaint from critics when Alien: Isolation released in 2014: It's maybe too long for its own good.

As our Fraser Brown recently wrote after finally finishing his decade-long dance with the xenomorph, "Alien: Isolation's first half is truly exceptional and terrifying, and there's an argument it should have ended at around the 10-12 hour mark. You defeat the xenomorph, time to celebrate. But no, there's more."

Thankfully, Filer's on the case. Just in time for this year's Halloween, the modder published a mod to pacify Alien: Isolation's detractors. Where before it might've taken 20ish hours for a typical Alien: Isolation playthrough, Filer's Impossible Campaign mod brings the story to a conclusion in less than a minute. Are you happy now?

"This mod substantially shortens Alien: Isolation's playable length by introducing Xenomorphs to LV426," Filer writes in the mod description. "As a result of the inevitable fatalities, Marlow's team never discovers Ellen Ripley's flight recorder, and subsequently never arrive on Sevastopol to cause the Xenomorph outbreak. The game usually ends in under a minute."

Efficiency in storytelling. You love to see it.

Cheeky though it might be, Filer's mod is also a showcase for his OpenCAGE toolkit. Developed by Filer, OpenCage is an open source modding suite for Alien: Isolation that enables editing of the game's assets, scripting, and more. With those tools in hand, he's been meddling with Alien: Isolation for over a year, swapping the xenomorph for Thomas the Tank Engine or setting it loose on Counter-Strike maps.

If you missed out on Alien: Isolation in 2014, you're in luck. It's currently on sale on Steam for only $10. Although that price might be a little steep if you're only going to play it for a minute.

News Writer

Lincoln has been writing about games for 11 years—unless you include the essays about procedural storytelling in Dwarf Fortress he convinced his college professors to accept. Leveraging the brainworms from a youth spent in World of Warcraft to write for sites like Waypoint, Polygon, and Fanbyte, Lincoln spent three years freelancing for PC Gamer before joining on as a full-time News Writer in 2024, bringing an expertise in Caves of Qud bird diplomacy, getting sons killed in Crusader Kings, and hitting dinosaurs with hammers in Monster Hunter.

Read more
Close up of Curly post-crash in Mouthwashing, showing his one remaining eye and bandaged body.
This year has proved yet again that horror games do best when devs keep it small-scale
Close up of Curly post-crash in Mouthwashing, showing his one remaining eye and bandaged body.
Mouthwashing review
desiccated faces with columns protruding from their heads gaze forward toward the camera through an orange haze
The best horror games on PC
Top-down view of a ship in Duskers.
The best unofficial Alien game is getting a spiritual successor where you carve up derelict ships and manage drones with 'personality quirks'
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
An $8 cooperative horror game is rocketing up Steam's top sellers list: 'Never occurred to me Lethal Company was missing physics until I played this'
Manhunt 2
I played the notoriously ratings-board-ravaged Manhunt 2 and was quite glad for the censorship actually
Latest in Horror
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
REPO dev says it wasn’t actually inspired by Lethal Company, and started as a singleplayer cleaning game: ‘It was nice, but far from what REPO is now’
Uplifted chimp Penn and cyber-rat Trip in the key art for Animal Use Protocol
Animal Use Protocol's dysfunctional chimp-rat alliance drags the Stasis series into a horrible new first-person era
A woman with short hair stands next to a pot plant, provocatively
GOG's version of Silent Hill 4 has been updated with missing content from the original console game
A man turns away from an open window while monsters gather in the dark
Look Outside is a survival horror RPG where you absolutely should not look outside
A stylized drawing of a horned demon with a skull for a face and glowing eyes peering over a forest cabin.
Bloober Team’s new horror label just unveiled an isometric survival horror game straight out of a comic book: ‘Avoid the Horned Man at all costs’
The teenage protagonist of Silent Hill f, wearing a Japanese schoolgirl uniform.
Ratings board gives away Silent Hill f's gut-churning tricks, listing face-slicing, arm-sawing and, worst of all, 'exposed buttocks'
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights