REPO dev says it wasn’t actually inspired by Lethal Company, and started as a singleplayer cleaning game: ‘It was nice, but far from what REPO is now’

R.E.P.O. DEVS answers YOUR questions! - YouTube R.E.P.O. DEVS answers YOUR questions! - YouTube
Watch On

You’d be forgiven for thinking REPO is a lot like Lethal Company. Both games involve fetching precious objects, hiding from things that go bump in the night, working cooperatively as nigh-identical, disposable grunts, and hollering over voice chat when things inevitably go wrong. Both games are also overnight phenomena, with REPO scrambling to adjust to its massive success and garnering the attention of Lethal Company’s very own creator.

But in a vlog dropped by REPO studio semiwork today, developer Pontus clarified that the game was never intended to resemble Lethal Company. In fact, it began as a solo horror game where players would have to clean a mansion while remaining hidden from Headman, one of many monsters that ended up in the final game. Pontus said in the video that a "deep dive" on the topic is coming in the future, but there are some brief snippets of footage peppered throughout today's vlog.

On the topic of untold stories, the vlog notes that there’s a lot in store for REPO, with new monsters, a challenge mode, and free cosmetics all planned for future updates. You might be surprised to learn that a priority moving forward will be fleshing out the game’s lore, with Pontus saying: "There is a lot of lore that we haven’t really made public yet … we want the lore to be discovered by you, the players. All questions will be answered but you will have to put some effort into it. You will have to search and puzzle things together yourself."

Pretty vague stuff, but it shows that semiwork, perhaps unsurprisingly, is eager to capitalize on the massive virality REPO has experienced. In fact, the game’s early access roadmap is likely to look a lot different now. In the video, Pontus notes that the original six-to-twelve month planned early access period was written when the team was accounting for the possibility that it "failed completely;" but "now that you’ve all given us the opportunity to make REPO as good as possible, we are committed to work on it for at least twelve months before going to 1.0."

He also entertained loftier goals like a multiplatform release, crossplay, and VR support, but that’s all stuff the team plans to revisit once they’ve got a more polished game on their hands. Given how open semiwork has been about its unfamiliarity with all this attention and acclaim, which among other things saw developers going to the community for advice on how to put a multiplayer lobby together, that’s probably for the best.

Regardless, it’s interesting to learn that REPO wasn’t always the silly billy it turned into, nor was it intended as an attempt to hop on the Lethal Company hype train while it’s still rolling. The game still stands tall as one of the most played games on Steam with its first update and semiwork’s frequent dev communication keeping the conversation lively.


If you’re keen to get hooked on some physics-based horror, REPO is available on Steam.

2025 gamesBest PC gamesFree PC gamesBest FPS gamesBest RPGsBest co-op games

2025 games: This year's upcoming releases
Best PC games: Our all-time favorites
Free PC games: Freebie fest
Best FPS games: Finest gunplay
Best RPGs: Grand adventures
Best co-op games: Better together

Justin Wagner

Justin first became enamored with PC gaming when World of Warcraft and Neverwinter Nights 2 rewired his brain as a wide-eyed kid. As time has passed, he's amassed a hefty backlog of retro shooters, CRPGs, and janky '90s esoterica. Whether he's extolling the virtues of Shenmue or troubleshooting some fiddly old MMO, it's hard to get his mind off games with more ambition than scruples. When he's not at his keyboard, he's probably birdwatching or daydreaming about a glorious comeback for real-time with pause combat. Any day now...

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
R.E.P.O. screenshots
'REPO is fun': Lethal Company creator recants their criticism of the new co-op horror game after trying to move a grand piano through a mansion
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
An $8 cooperative horror game is rocketing up Steam's top sellers list: 'Never occurred to me Lethal Company was missing physics until I played this'
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
After REPO 'kinda blew up', its developer asks the community for advice on how to make matchmaking lobbies
R.E.P.O. screenshots
REPO is my new favourite co-op horror game, which combines Lethal Company's looting loop with Content Warning's zany monsters
Crying laughing emoji with disturbing realistic elements for REPO
REPO's first update will add a new map and a 'duck bucket' so we can finally give that pesky quacker a time out
The Backrooms 1998 screenshot
'A big scam company just stole my whole game': A Backrooms indie dev has been forced to seek legal help after someone took their game off Steam and uploaded it to the Nintendo Store
Latest in Horror
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
REPO dev says it wasn’t actually inspired by Lethal Company, and started as a singleplayer cleaning game: ‘It was nice, but far from what REPO is now’
Uplifted chimp Penn and cyber-rat Trip in the key art for Animal Use Protocol
Animal Use Protocol's dysfunctional chimp-rat alliance drags the Stasis series into a horrible new first-person era
A woman with short hair stands next to a pot plant, provocatively
GOG's version of Silent Hill 4 has been updated with missing content from the original console game
A man turns away from an open window while monsters gather in the dark
Look Outside is a survival horror RPG where you absolutely should not look outside
A stylized drawing of a horned demon with a skull for a face and glowing eyes peering over a forest cabin.
Bloober Team’s new horror label just unveiled an isometric survival horror game straight out of a comic book: ‘Avoid the Horned Man at all costs’
The teenage protagonist of Silent Hill f, wearing a Japanese schoolgirl uniform.
Ratings board gives away Silent Hill f's gut-churning tricks, listing face-slicing, arm-sawing and, worst of all, 'exposed buttocks'
Latest in News
One of Repo's player characters, resembling a yellow pedal bin with googly eyes, encounters a skeletal, open mouthed face with glowing yellow eyes.
REPO dev says it wasn’t actually inspired by Lethal Company, and started as a singleplayer cleaning game: ‘It was nice, but far from what REPO is now’
Destiny 2: Season of Plunder promo image.
'We made one big mistake': Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Two people talking in the street
Inzoi's 'Smart Zoi' AI system sounds great on paper but seeing it in a live demo didn't exactly wow me
Max, from Life is Strange: Double Exposure, looks ponderingly off into the distance.
'We all got laid off', says former Deck Nine narrative designer, after no-one was around to pick up Life is Strange: Double Exposure's GDC Awards win
Nvidia headquarters
Nvidia CEO sets sights on making 'several hundred billion' dollars worth of electronics in the USA over the next four years, increasing the chance of your next GPU being made in America
The Asus ROG Astral GeForce RTX 5090 Dhahab Edition, a gold-plated graphics card on a sand dune background
A Jensen Huang-signed version of this golden Asus RTX 5090 will be auctioned off to support relief efforts for the California wildfires