Dead by Daylight delays its existing update plans for a 'substantial quality of life initiative', which includes adding a surrender mode and cracking down on 'extreme hiding'

Dead by Daylight codes - Killer and survivors
(Image credit: Behaviour Interactive)

In one of the more unusual Steam updates I've read lately, Dead by Daylight's developer Behaviour Interactive has announced it is suspending plans for numerous hotly anticipated features in favour of what it terms a 'substantial quality of life initiative' that will run throughout 2025.

As the update explains, Behaviour's focus this year was supposed to be on expanding DBD's existing offering, adding new character updates, limited time events, event modifiers, and more. But all these plans are now delayed, with the studio instead addressing "many longstanding concerns and frustrations our players have been experiencing."

Also being added in phase one is "Go-Next Prevention", designed to limit instances where "a Survivor deliberately does everything in their power to quickly go to their next game"—basically throwing the match on purpose by doing things like walking right up to the killer. Behaviour says is "implementing measures" to detect such conduct, upon which the guilty party will receive a disconnection penalty point and "lose an entire grade." It sounds like some algorithmic trickery will be involved, an approach which has its own pitfalls. But Behaviour says it will be "keeping a close eye on this system to ensure its accuracy".

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Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.