Hell has frozen over, pigs are flying, and a Square Enix game has actually managed to exceed the publisher's ludicrous sales expectations
I never thought I'd see the day.
![Dragon Quest 3 HD-2D Remake](https://cdn.mos.cms.futurecdn.net/T9JonvNYwsRSmPs2QQe37H-1200-80.png)
Three things are certain in life: death, taxes, and a videogame failing to meet Square Enix's sales targets. Last year saw Final Fantasy 7 Rebirth and Final Fantasy 16 falling short of whatever number the publisher cooked up in suited-up boardrooms, and before that it said Marvel's Guardians of the Galaxy undershot expectations, and called Marvel's Avengers disappointing. Ouch.
It's a tale as old as time, but wait. I'm here to report an anomaly. A telenovela twist. One of Square Enix's children has not only satisfied its sales targets, but it actually managed to bring out an incredibly rare "stronger sales than initially assumed" from the publisher's latest financial report. And no, for once, it's not Final Fantasy 14 being paraded around as the golden child—though it's still the publisher's major moneymaker, for what it's worth.
This time it's the Dragon Quest 3 HD-2D Remake which, while Square Enix doesn't say how many units sold across all its platforms or just how much better it did sell than expected, does specifically mention it as a reason behind "sub-segment operating income" increasing, along with "lower development cost amortization and advertising expenses compared with the same period of the previous year."
That's all very boring corporate gobbledegook for the most part, but hey, it's a genuine shock to the system to see Square Enix acknowledging a game has sold better than it expected to. But despite the Dragon Quest 3 remake getting its very brief, single sentence flowers, that hasn't stopped Square Enix from reporting an overall downturn in game sales and profits.
Overall profit was reported to be around $1.6 billion, down by 7.7% while net sales were around $1.05 billion, down 10.7% year-on-year. It's a continuing trend for Square Enix, which had already reported falling profits in May last year. It'll be interesting to see if there's any significant uptick in the next year or two, with current CEO Takashi Kiryu entering his third year as head of the company—alongside his restructuring efforts, I assume most of the projects already underway when he stepped into the role are close to wrapping up, or are already out in the wild.
I imagine Square Enix has the potential to take some drastic decisions in the near future, and I'll be over here in the corner praying it doesn't spell the demise for my favourite childhood developer.
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Mollie spent her early childhood deeply invested in games like Killer Instinct, Toontown and Audition Online, which continue to form the pillars of her personality today. She joined PC Gamer in 2020 as a news writer and now lends her expertise to write a wealth of features, guides and reviews with a dash of chaos. She can often be found causing mischief in Final Fantasy 14, using those experiences to write neat things about her favourite MMO. When she's not staring at her bunny girl she can be found sweating out rhythm games, pretending to be good at fighting games or spending far too much money at her local arcade.
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