Doom played in space by satellite computer 'ten times more powerful than any current ESA spacecraft'

A screenshot of Doom being played by the European Space Agency's OPS-SAT satellite
(Image credit: id Software, European Space Agency)

It's that time of year again! Another clever clogs has got Doom running on a device that isn't designed to run Doom. But this one's a little different from the usual stories, where hobbyist coders jury-rig an ordinary object like a player piano, a pregnancy test, or a Lego brick to support id-Software's demon-blasting classic. In this instance, it's the European Space Agency who is responsible, having devised an experiment to get one of its satellites to 'play' the 1993 shooter.

As explained by 'Icelandic Nerd' Ólafur Waage (who also contributed to the project), the experiment involved the ESA's OPS-SAT satellite, which the agency describes as a "flying laboratory" roughly the size of a wheeled cabin-bag designed "with the sole purpose of testing and validating new techniques in mission control and on-board satellite systems." The crucial component involved is the satellite's "experimental computer", which is "ten times more powerful than any current ESA spacecraft".

As Waage explains, OPS-SAT is used for all manner of software related experiments, from playing the first in-orbit game of chess, to conducting the first stock market transaction performed in space. Getting Doom to run on the satellite was another one of these experimental firsts.

In theory, OPS-SAT is perfectly capable of running Doom, it has the required specs, and runs on what Waage describes as a "modern operating system". Instead, the primary obstacle was that the team had to "either use the libraries that already exist on the satellite, OR build them into the binaries that we were going to send up". They were also limited in when and how often they could use the satellite to run the experiment, due to lag and the position of the satellite above Earth, so they couldn't just send up the whole of Doom for OPS-SAT to run.

The solution was to send up a demo recording built on a version of Doom called ChocolateDoom, that the game engine could then play back (much like what you see when you load doom up).

Waage says he worked with the ESA's Machine Learning expert Georges Labrèche on the  experiment "over the Christmas break", and got a successful run of demos on the satellite on December 28 last year. But they weren't happy with receiving just a text confirmation that the satellite had played Doom. They wanted a screenshot of the satellite actually playing the game.

This involved building a new version of Doom in a sourceport called doomgeneric, which let the scientists capture image data from the satellite while it ran the game in software rendering mode. As an added bonus, the ESA got OPS-SAT to take an image of the Earth at the same time as it took the screenshot, with the Earth then replacing Martian landscape in Doom's skybox.

You can 'watch' OPS-SAT's playthrough of Doom in Waage's video above, as the video running in the background are the demos that were run by the satellite (though not the specific runs from the satellite). Waage notes that, while this is the first time a satellite has played Doom, it may not be the first time Doom has been played in space, as it's possible an astronaut smuggled a copy of the game onto the ISS for a sneaky bout of Zero-G deathmatch. In any case the next step is clearly to run Doom on Mars itself. So if the Perseverance rover suddenly starts making the noise of an imp taking two barrels of buckshot to the chest, NASA will know who's to blame.

Contributor

Rick has been fascinated by PC gaming since he was seven years old, when he used to sneak into his dad's home office for covert sessions of Doom. He grew up on a diet of similarly unsuitable games, with favourites including Quake, Thief, Half-Life and Deus Ex. Between 2013 and 2022, Rick was games editor of Custom PC magazine and associated website bit-tech.net. But he's always kept one foot in freelance games journalism, writing for publications like Edge, Eurogamer, the Guardian and, naturally, PC Gamer. While he'll play anything that can be controlled with a keyboard and mouse, he has a particular passion for first-person shooters and immersive sims.

Read more
Doom running in a PDF file
Galaxy-brained high schooler ports Doom to a PDF file, paving the way for a bloody revolution in invoicing
A screenshot from a YouTube video of Doom running on an Apple Lightning to HDMI adapter, with a monitor showing an imp on screen.
Doom on a dongle: Turns out the Apple Lightning to HDMI adapter has more than enough grunt to blast imps with aplomb
A scientist looking into a microscope
Japanese boffins invent the 'world's smallest shooting game' by using an electron beam to blast particles one billionth of a metre in size
Doomguy holds a glass of red wine in an art gallery
Finally someone turned Doom into an enriching cultural experience for art snobs
The cover of the video game Doom
Nightdive's remaster of Doom + Doom 2 gets multiplayer mod support, spectator mode for co-op play, and stops you from losing your mind searching for red doors
A SpaceX rocket being launched into space carrying a payload with the first datacentre for the moon.
A rocket was just fired into space containing the first data center to land on the moon, which is both incredible and incredibly corporate in equal measure
Latest in FPS
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Destiny 2: Season of Plunder promo image.
'We made one big mistake': Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Bears in Space
I downloaded this bear-obsessed comedy FPS to kill time before Doom: The Dark Ages and discovered the most underrated shooter on Steam
Latest in News
A hunter digs in to some delicious dumplings in Monster Hunter Wilds.
Monster Hunter Wilds' first title update is overflowing with new stuff: A long-awaited Grand Hub, Arch-tempered Monsters, Arena Quests, and most importantly, fashion
Tony Hawk doing a kickflip or whatever the hell it is in the cover art for Tony Hawk's Pro Skater 3 + 4
Tony Hawk apparently intervened to get Bam Margera into Pro Skater 3+4: 'No, you're gonna do it'
helldivers 2
'Never thought I'd go back' Helldivers 2 players steel themselves to return to the site of its most infamous battle, Malevelon Creek
Several adventurers in World of Warcraft Classic's hardcore server crying over the death of a fallen comrade.
Blizzard plans to revive WoW Classic Hardcore characters 'at our sole discretion', after DDOS attack puts major streamer guild OnlyFangs in the ground
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
Assassin's Creed Shadows is a hit and Steam played a 'significant role' in that: 27% of activations were on PC and it's the 2nd-biggest AC launch of all time
Typing on internet search toolbar: What am I doing?
How a Microsoft exec managed to pitch Microsoft Word through the genius tactic of being able to actually use it in a 'type-off' demanded by clients: 'I was the only one who'd actually been a secretary'