343 Industries becomes Halo Studios, confirms switch to Unreal Engine: 'The original Halo franchise was a graphics showcase, it was best-in-class… and that's what Halo needs to be again'

A New Dawn | Halo Studios - YouTube A New Dawn | Halo Studios - YouTube
Watch On

Earlier this year it was reported that 343 Industries was planning to switch from the Slipspace to the Unreal Engine, though Microsoft did not confirm the report. Now it's official. With the six-and-a-half-minute mash note to Unreal embedded above, 343 Industries has left behind Slipspace as well as the name 343 Industries, officially rebranding as Halo Studios for future projects.

The aging code of Slipspace was apparently a problem during the creation of Halo Infinite, and the developers are bullish on Unreal's improvements. "Halo Infinite was the last remnants of how we made Halo games in the past," says VP and studio head Pierre Hintze. "That was our recipe and what we're doing now, we're changing the recipe."

The possibilities are showcased in three landscapes created as part of Project Foundry, a research project lead FX artist Daniel Henley calls "an effort to show ourselves how far we can push things using Unreal 5." He goes on to say, "The original Halo franchise was a graphics showcase, it was best-in-class. That's what Halo was when it first was released and that's what Halo needs to be again."

The aforementioned report also claimed that at least 95 staff had been laid off, and that there had been conflict in the studio between those who wanted to jump to Unreal and those happy to stay with Slipspace. Now that things have been settled, the newly dubbed Halo Studios is hiring again, with positions for a creative director, lead game systems designer, senior technical designer, hard surface artist, technical artist, and senior UX designer all currently advertised on Microsoft's careers site.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Read more
Jar of Sparks website background image - three rocket-like things launching from a planet, I think
NetEase pulls funding for another studio: Former Halo Infinite design head says Jar of Sparks is 'halting work' while it looks for a new publisher
Saber Interactive's head honcho pulled a wild stunt to nab the Halo: Combat Evolved remaster, telling Microsoft he'd do the job for free before ultimately squeezing the publisher for millions
A tattooed lady covered in robotic accoutrements gestures towards the camera.
Metro 2033 dev pulls a reverse Fight Club twist: It's been two companies this whole time and one of them is changing its name and making a sci-fi shooter in a dystopian South America
Hi-Fi Rush screenshot
Hi-Fi Rush studio Tango Gameworks is officially reborn for the New Year, with a slightly new name
BRAZIL - 2021/10/12: In this photo illustration the Unity Technologies logo seen displayed on a smartphone on the background of a keyboard. (Photo Illustration by Rafael Henrique/SOPA Images/LightRocket via Getty Images)
2 years into Unity's long downward spiral, even more employees are being laid off as CEO says it's still 'stretched across too many products'
Less than 4 months after revealing his studio's new game, Michael Condrey has reportedly been given the boot by 2K Games
Latest in FPS
Official artwork of Valorant showing the game's characters in a row
Valorant dev accepts there's too much random crap cluttering up the screen: 'The balance team generally agrees with this take'
Fragpunk FPS
Fragpunk review
Battlefield 1
The best Battlefield game of the last decade is 95% off until Thursday
Grab the brilliant Doom 2016 for its lowest price ever
Rainbow Six Siege year 9 season 2 key art - two Rainbow Six Siege operators facing each other
'Siege 2 was never on the table': Rainbow Six Siege X director explains why the 10-year-old FPS doesn't need a sequel
rainbow six siege sledge
After holding out for 10 years, Rainbow Six Siege is finally going free-to-play (kind of)
Latest in News
Assassin's Creed Shadows promo image
Ubisoft reportedly has an anti-harassment plan in place for Assassin's Creed Shadows developers
Avowed Kai holding out his hand toward camera while explaining something to the player.
Avowed's new patch just gave you 6 more talent points to muck around with, along with a heap of fixes and improvements
In-game recreation of iconic Indiana Jones stealing the idol in Indiana Jones and the Great Circle
Silent Hill 2 remake and Indiana Jones are at historically low prices this Steam Spring Sale—so long as you don't buy them directly from Steam
MSI RTX 5070 Ti Gaming Trio OC Plus graphics card under a red light
This MSI Afterburner file unlocks 36 Gbps RTX 50-series memory overclocks for, y'know, the few people that actually own a card
A Steam Deck with SteamOS running in desktop mode.
A new and improved desktop experience just landed on Steam Deck and SteamOS is readying 'support for non-Steam Deck handhelds'
Olivia, a hunter from Monster Hunter Wilds, looks perplexed in an icy blue environment.
Monster Hunter Wilds players wonder if frenzied monsters are a little undercooked, as one slaps a sickly bird into a fine paste in just 25 seconds