Embracer Group embraces its new future as three separate companies including 'Middle-earth and Friends', which its CEO says 'reinforces Embracer's vision of backing entrepreneurs and creators with a long-term mindset'

The Lord of the Rings: Gollum
(Image credit: Daedalic Entertainment)

Embracer Group has announced it is transforming into three separate, publicly listed companies, respectively named Asmodee Corp, Coffee Stain & Friends, and Middle-Earth Enterprises & Friends.

In a press release, Embracer Group explains that each of the three companies will be listed on the Nasdaq Stockholm stock exchange, with Asmodee Group and Coffee Stain & Friends being newly listed entities, while Middle Earth & Friends will "remain within the current listed company Embracer Group, which will subsequently be renamed".

According to Embracer, the three companies have been organised to "better focus on their respective core strategies", with each built around a different part of the holding company's business. Asmodee Group will remain oriented around distribution and publication of tabletop games, while Coffee Stain and Friends will have a "dual focus" on indie and mid-budget PC and console games.

Middle-earth Enterprises & Friends, Embracer says, will be a "creative powerhouse" of AAA developers, with stewardship of licenses like Tomb Raider, Kingdom Come: Deliverance, and of course The Lord of the Rings. It will oversee studios like Crystal Dynamic, Eidos Montreal, Dambuster Studios, Tripwire Interactive, Flying Wild Hog, and Warhorse Studios.

In an open letter, Embracer CEO Lars Wingefors said that Embracer's journey "has not always been a straight road" but that the ongoing transformation "is the start of a new chapter, a chapter that I intend to remain part of as an active, committed, and supportive shareholder of all three new entities." The transition from one company to three, he claims, "reinforces Embracer's vision of backing entrepreneurs and creators with a long-term mindset."

It's surprising, to say the least, to hear Wingefors discuss Embracer's 'long-term' mindset considering the company's business strategy up to now. In the space of just seven years, Embracer Group acquired over 100 game companies, all to facilitate a mysterious $2 billion dollar deal that it said "would have set a new benchmark for the gaming industry." When that deal collapsed in what Wingefors referred to as a "rough night", Embracer embarked upon a brutal "restructuring program". It divested from multiple companies including Saber Interactive and Gearbox Software, laid off 1,400 people in six months, and cancelled multiple game development projects, including a new TimeSplitters and a new Deus Ex.

Consequently, Embracer has become emblematic of the dismissive, transactional way in which the games industry often treats the individual creatives without whom the whole enterprise wouldn't exist. This may be partly why the holding group appears to be scratching out any trace of the name 'Embracer' from its business, and has even added the peculiar phrase "& Friends" to two of these new entities. Embracer Group? What Embracer Group? We're Lovely Business & Pals Inc!

Moreover, how much Embracer's business strategy has changed behind these friendlier company faces is up for debate. As part of this new chapter, Embracer has entered into a "new financing agreement" through Asmodee Group to the amount of EUR 900m. Embracer states the proceeds from these will be used to "repay existing debt and reduce leverage in the remaining Embracer Group". In a separate press release, Embracer goes on to explain this agreement is an 18 month loan, one that is "only secured by Asmodee assets" and "ringfenced with no recourse" to the remaining parts of Embracer, that is being used to refinance its existing SEK 8 billion ($733 million) loan. In short, if the loan isn't repaid, the debt collectors will soon enough be knocking on Asmodee's door.

Wingefors, for his part, seems to have no intention of vacating his position as CEO despite being responsible for the whole fiasco. In his open letter, he writes "At the IPO in 2016 I made a promise to stakeholders that I would be around for at least 25 years—and I still have 17 years left to fulfill that." I can't help but wonder how that sounds to the people who were on the sharp end of Embracer's restructuring program.

Contributor
Read more
sniper elite 5 cover
Sniper Elite CEO reckons Swen Vincke is right to snarl at short-sighted publishers: 'You could argue that their business at senior level isn't making games… their business is managing their shareholders' perceptions'
Deek speaks to the player character in the Room of Requirement
Warner is still talking about Hogwarts Legacy as it commits to basing its future games on 'tentpole franchises that have each generated over $1 billion'
An image of Bellanoir, a new raid boss in Palworld, standing intimidatingly in front of a swarm of meteors.
Swamped with 1,500+ LinkedIn invitations in 24 hours, the manager at Palworld's new publishing arm 'underestimated how much interest there would be'
Minute of Islands
Just 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
Dry Devil holds a torch and grins.
Kingdom Come: Deliverance 2 has almost hit 2 million sales, a 'reminder' to parent company Embracer 'to bring great products to the market'
Latest in Games
A young witch watering a smiling mushroom in a magic garden
Here's a roguelite dungeon crawler Steam reviewers call 'a botanical Diablo' and 'like Cult of the Lamb' except you manage a mystical garden
Destiny 2 Rite of the Nine: The Emissary, massive, ominously standing at the edge of a water basin.
Oops! Bungie rolled out Destiny 2's Rite of the Nine event three weeks early, and new loot is already dropping
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
A hunter posing with an absurd Blangonga outfit in Monster Hunter Wilds.
Attention, fashion hunters: There's a Monster Hunter Wilds mod to disable all those obnoxious glowing buff effects that distract from your fits
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
World of Warcraft guild uses exploits to get world 'first' on the game's new raid, gets banned, puts its name backwards and does it again
Photo of BlizzCon 2023 main stage
BlizzCon 2025 isn't happening, meaning the event will miss its 20th anniversary, but it will return in 2026 to 'meaningfully elevate this iconic celebration'
Latest in News
A young witch watering a smiling mushroom in a magic garden
Here's a roguelite dungeon crawler Steam reviewers call 'a botanical Diablo' and 'like Cult of the Lamb' except you manage a mystical garden
Destiny 2 Rite of the Nine: The Emissary, massive, ominously standing at the edge of a water basin.
Oops! Bungie rolled out Destiny 2's Rite of the Nine event three weeks early, and new loot is already dropping
No Rest for the Wicked Steam early access screenshots
No Rest for the Wicked developer Moon Studios is now 'fully independent' after acquiring the rights to the game from Take-Two
A hunter posing with an absurd Blangonga outfit in Monster Hunter Wilds.
Attention, fashion hunters: There's a Monster Hunter Wilds mod to disable all those obnoxious glowing buff effects that distract from your fits
Fallout New Vegas Key Art
The Fallout season 2 leaks continue with videos of the New Vegas set, including a sign for Mr. House's casino
Gallywix wears an uneasy smile as he's confronted by Xal'atath in WoW: The War Within.
World of Warcraft guild uses exploits to get world 'first' on the game's new raid, gets banned, puts its name backwards and does it again