Manor Lords' new massive patch stops your villagers from partying too hard and introduces players to the woeful world of the King's Tax

Three knights fighting on a misty battlefield
(Image credit: Slavic Magic)

The new pre-release patch for Manor Lords has just been released for all to try out, and it sure does fix a long list of problems, more so than the developer Greg "Slavic Magic" Styczeń had previously promised.

Styczeń had already promised fixes for inefficient sawpits, a homeless bug, harsh oversupply trade mechanics, poor archer damage, and an overpowered AI, but the actual patch includes this and much more. 

The biggest change is that the King's Tax or Annual Royal Tax (the name's still to be decided) is enabled for all players. "This tax is collected annually from all players (main player and AI) and goes to your liege," Styczeń says in the patch notes. It's counted per population and therefore should become a counterbalance for players who hoard huge wealth despite having non-optimized economies."

For the time being, you'll be able to go into debt without any consequences, but this won't be the case forever. In the future, you'll begin to lose the king's favour if you fail to pay back what's owed, and eventually, the king will even send his army to your front door to collect the money if you refuse to pay. 

The next big change is the introduction of global/local trading. This'll let you switch between trading beyond your borders and within the lands that you've conquered, and all you'll need for it to work is two trading posts in both regions. "Employed traders will prioritize to travel to the place with best prices to commence trade, and yes, potentially including regions owned by other Lords," Styczeń says. "This can have interesting consequences in the future. For now, I reduced the transport distance from the calculation in order to make it more predictable for the player where the traders will go (to the place with the best price)."

Other minor fixes include adding "a mindfulness system that was initially designed for the oxen to the free merchants. This system is used to reduce clumps and traffic jams," which many players have had problems with. Problems with farming, like crops disappearing in the winter or inefficient harvests, have also been addressed, so you no longer have to micromanage an early harvest to prevent fertility from decreasing when crop growth reaches 100%. This is something I've had a problem with as I don't have access to much fertile land, so harvesting crops at the right time has taken up a lot of my time and effort. 

Styczeń has also said that this patch will address "overly high ale consumption." The consumption has actually been lowered by 75%. While I don't want to be the stick in the mud that stops my villagers from partying, the speed at which they go through ale is actually damaging my economy. I can't keep up barley production to meet their ale needs, and it's far too expensive to import it right now. A steady supply of ale in local pubs is also one of the requirements needed to upgrade your burgage plots to level 3, so access to ale is actually really important for progression. 

The new patch contains a ridiculously long list of major and minor changes, crash fixes, and bug fixes, so if you have a spare moment, it's well worth checking the patch notes out for yourself. You'll likely find the answer to all your Manor Lords prayers in there. 

Elie Gould
News Writer

Elie is a news writer with an unhealthy love of horror games—even though their greatest fear is being chased. When they're not screaming or hiding, there's a good chance you'll find them testing their metal in metroidvanias or just admiring their Pokemon TCG collection. Elie has previously worked at TechRadar Gaming as a staff writer and studied at JOMEC in International Journalism and Documentaries – spending their free time filming short docs about Smash Bros. or any indie game that crossed their path.

Read more
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Manor Lords promo art - knight on horseback looking at a medieval village in the distance, viewed from behind
PCG's best city builder of 2024 is adding a map with a gigantic hill in the middle: the perfect spot for your next castle
Manor Lords promo art - knight on horseback looking at a medieval village in the distance, viewed from behind
PC Gamer's Best City Builder of 2024 has sold over 2.5 million, but here's the big news: Now it has bridges
A medieval merchant in a small village
Manor Lords, the best city builder of 2024, hits 3 million sales as players continue to fill its maps with muddy medieval towns
Kislev
Total War: Warhammer 3's next patch will overhaul its Kislev faction, which Creative Assembly has 'identified as the most in need of a deep review and rethink'
Man holding gun up to approaching cannibal
Sons of the Forest's first patch in 6 months is a doozy, adding buildable rafts, a procedural wall system, and fixing more than 100 bugs
Latest in City Builder
A citizen of a city
Cities: Skylines 2 celebrates 10 years of Cities with more nuanced homelessness and six new DLCs
doctors treat plague-stricken peasants in the medieval-ish city-builder Nested Lands
Nested Lands is a 'brutal' survival city-builder about guiding villagers through a plague-infested world, and you can play its open alpha right now
A medieval city
'It may seem like a whole new game': One of my favorite medieval city builders just got a huge update with a ton of new features
All Will Fall - A concrete and wood ramshackle city in the middle of an endless ocean
This 'physics-based survival city builder' stuffed all my favorite words into its title so I'm automatically psyched
People swimming in a pool and lying on floats
Planet Coaster 2 isn't the financial success that Frontier needed, according to a report, which means there's more pressure on Jurassic World Evolution 3 to bring in the big bucks
A flying city fighting off small airplanes
High-flying RPG city builder Airborne Empire has launched on Steam, and it's testing my balancing skills in more ways than one
Latest in News
A screenshot from SaGa Frontier 2, showing one of the protagonists wandering through a quaint fantasy village
One of Square Enix' most underrated PlayStation-era JRPGs just shadow dropped on Steam
The titular character from Princess Mononoke is depicted riding the wolf goddess Moro and carrying a spear.
Studio Ghibli AI image trend floods social media, cheered on by OpenAI and denounced by critics as an insult to Hayao Miyazaki
Marvel Rivals tier list - Wolverine
Marvel Rivals director says a future patch will reduce the shooter's insatiable hunger for RAM: 'It's a very big problem'
Hogwarts Legacy potions professor holding a potion
An unannounced Hogwarts Legacy expansion and 'definitive edition' have reportedly been cancelled
Story of Seasons - A cahacter in a purple tuxedo stands outside in a town square talking to the player
Story of Seasons is doing another Harvest Moon remake and it might be the best the series has ever looked
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
Assassin's Creed Shadows puts up the 'second highest day-one sales revenue in Assassin's Creed franchise history'