Assassin's Creed Shadows' first hotfix addresses stability issues and a photo mode crash

Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
(Image credit: Ubisoft)

The first Assassin's Creed Shadows hotfix is live, and in what I have to imagine is seen as good news by developers, the list of fixes is remarkably small.

Update 1.0.1, as it's known, does the following:

  • Stabilization - Fixed some global issues
  • [PS5] Fixed a Photo mode issue that could cause a crash when fetching photos to display on the world map.
  • [PC] Fixed a Photo mode issue that could cause a crash when taking a photo.

Admittedly, the relatively small list of fixes is probably down at least in part to the fact that "some global issues" isn't the most detailed breakdown of all time: One thing I've learned in life is that "some" can mean a little or a lot, depending on the circumstances of the moment and how far things have spiralled out of hand.

On the other hand, Shadows has been out for nearly a week now and there really have been no crises at all, which is something of a notable accomplishment in its own right given how often games seem to set sail and immediately take a hard left onto the rocks these days. No news really is good news, sometimes.

Despite the small number of fixes, it's a fairly beefy update in terms of bytes, clocking in at just a hair over 7 GB on PC. PS5 owners somehow get away with a relatively trim 1.4 GB download, while Xbox Series X/S and Mac owners will be hit to the tune of 9 GB.

Ubisoft recently said Shadows is the second-biggest launch in Assassin's Creed history, a ranking it qualified further by noting the number-one game on the list, Valhalla, was released amidst the "perfect storm" of the Covid-19 pandemic, when everyone was home and bored and thus playing a whole lot more videogames than they used to. Take away those externalities, in other words, and maybe Shadows is the real big dog—or at least, maybe it could be.

Maybe yes, maybe no, and really, it doesn't matter—I'm not going to quibble about the moment-to-moment vagaries of the cold, hard reality in which we live, or read too much into the fact that Ubisoft has thus far talked up big numbers of players but not said much about sales. I am, however, going to be paying very close attention to Ubisoft's next financial call, which will happen in May: That's when we should get a closer look at the Assassin's Creed Shadows' numbers that really matter, and what sort of impact they might have on Ubisoft's future fortunes.

AC Shadows reviewBest AC Shadows weaponsBest AC Shadows armourBest AC Shadows skillsAC Shadows scoutsAC Shadows rationsAC Shadows Shadow Projects

AC Shadows review: Late bloomer
Best AC Shadows weapons: Superior firepower
Best AC Shadows armour: The best threads
Best AC Shadows skills: Level up
AC Shadows scouts: Get more trusty recons
AC Shadows rations: Get more healing items
AC Shadows Shadow Projects: Free loot

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Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

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