Four Mass Effect novels will lead into the story of Andromeda
The novels will serve as "prequel and sequels" to the games.
Among the few things we know about Mass Effect: Andromeda is that it will take place a long time after the cataclysmic conclusion of Mass Effect 3, and be set in an entirely different galaxy. Helping to bridge that yawning narrative chasm will be four novels published by Titan Books, the first of which is scheduled to come out in just a couple of months.
“While earlier Mass Effect games focused on the defense of the Milky Way galaxy, with humans pitted against a race of ruthless mechanical invaders known as the Reapers, the new story will take the game in a dramatic new direction and is set in a new region of space, with a new and deadly enemy,” Titan said in its April 2016 Fiction Rights Guide. “The novels will act as prequel and sequels to the events in the games and will become part of the overarching Mass Effect saga. They will focus on key characters and answer the many questions fans have been asking.”
The first novel in the series is being written by Hugo and Nebula-nominated author N.K. Jemisin. There's a bit of confusion about the title—the announcement calls it Mass Effect: Andromeda Initiative, while the attached image of the cover says Andromeda Initiation—but either way, it's set for an August 2016 release. The second and third novels, slated for March and September 2017, don't have author credits, but the fourth and final will be penned by Mac Walters, the creative director of the Mass Effect series and lead writer of Mass Effect 3.
Thanks, Rock, Paper, Shotgun.
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.