Fortnite's New Year's Eve event drops a giant disco ball from the sky and makes you dance
The in-game party is already underway, thanks to the magic of time zones.
The new year hasn't quite hit North America yet, but the festivities are already underway in Fortnite, where giant disco balls are dropping from the sky and everyone in the game is busting a move, whether they want to or not. Some players were confused by the apparently premature celebration, but Epic clarified on Twitter that things are actually working like they're supposed to.
It’s already New Years Eve in the Christmas Island, in the country of Kiribati and it will soon be New Years Eve in Fiji. https://t.co/pJKMaPIatBDecember 31, 2018
2019 touched down on Samoa and Kiribati at 2 am PT/5 am ET on December 31, and has been rolling through New Zealand, Australia, Japan, India, and the Middle East at hourly intervals ever since. As of this moment, it's about to hit Greece, after which it will continue a tour of Europe and then sail across the Atlantic to North American shores. (The full schedule is here if you're interested in how it all unfolds.)
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The in-game party is brief but impressive, and as Kotaku pointed out it serves a practical application as well: Forcing everyone in the game to dance when the ball drops and the fireworks fly should help avoid a repeat of the unfortunate (or hilarious, depending on your perspective) incident that occurred during a summertime Fortnite rocket launch viewing party, in which local hero Elemental_Ray managed to kill 48 people at once because they weren't paying attention.
It makes for a fun surprise for players who aren't expecting it, too, and rolling it hourly as the new year overtakes us is a nice way to ensure that everyone can enjoy it, even if they can't actually be there when the clock strikes the hour. Speaking of which, don't forget that Ninja is hosting a 12-hour NYE livestream from Times Square—you can catch all the action below.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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