Final Fantasy 14's Naoki Yoshida on the death of Berserk creator Kentaro Miura: 'It's unfathomable'

Final Fantasy 14
(Image credit: Square Enix)

Earlier this week it was announced that Kentaro Miura, the creator of the manga Berserk, had died at the age of 54. It's hard to overstate the influence Berserk has had on videogames, from Final Fantasy 7's iconic Buster Sword to the monster and world design of the Dark Souls series. But news of Miura's death seemed to particularly affect the Final Fantasy 14 community, who quickly organized enormous gatherings to pay tribute to him

Honestly speaking—and this is not limited to Final Fantasy 14 but with any game that I have been a part of—there are elements where, consciously or subconsciously, I was influenced by Mr. Miura's work.

Naoki Yoshida

Across multiple servers, thousands of players donned their Dark Knight gear—which heavily resembles Berserk's main character, Guts—and stood vigil in the streets of one of the major cities, Ul'Dah. It was a touching and emotional memorial to one of Japan's most influential anime artists and creators. And to those players who participated in honoring Miura's passing, game director Naoki Yoshida has a message: Thank you.

"It goes to show just how much people have received from Mr. Miura and his artwork," Yoshida told me during an interview yesterday. "It was heartwarming to see how much influence he has had on players. I also want to thank players for taking the time to acknowledge that. Even players in Japan, too, are very much affected by this and there's a lot of shock among the fandom as well."

It's a grief that Yoshida said he deeply shares with players. He told me he first began reading Berserk decades ago when it was being published in Young Animal, a monthly magazine in Japan. "It's not an exaggeration to say that I kept on buying the latest installment of the manga magazine just to read Berserk," Yoshida said. "So definitely a very sad and unfortunate loss."

"Honestly speaking—and this is not limited to Final Fantasy 14 but with any game that I have been a part of—there are elements where, consciously or subconsciously, I was influenced by Mr. Miura's work," Yoshida continued. The most obvious of those inspirations is Final Fantasy 14's Dark Knight, which wields a massive sword in combat. "We took inspiration from the way that Guts stands in those panels in Berserk, and that was the images I showed to my team to reference when we were thinking about [Dark Knights]. Even when we were thinking about how to position and the composition in each of the cutscenes, there were a lot of times we referenced [Berserk]."

Yoshida said that referencing Berserk became a tried and true method for communicating a mood and style for some FF14 cutscenes. When words failed to convey what Yoshida was envisioning, he'd show the development team specific panels from the manga. "Mr. Miura's work was definitely very artistic and wonderful in the way he depicts some of those cool elements."

"It's unfathomable just how much influence he has had on everybody," Yoshida said, clearly getting emotional. "It's such an unfortunate loss."

Kentaro Miura passed away on May 6 from acute aortic dissection. News of his death was only made public earlier this week when Young Animal's editorial department released a statement through Berserk's official social media channels.

Steven Messner

With over 7 years of experience with in-depth feature reporting, Steven's mission is to chronicle the fascinating ways that games intersect our lives. Whether it's colossal in-game wars in an MMO, or long-haul truckers who turn to games to protect them from the loneliness of the open road, Steven tries to unearth PC gaming's greatest untold stories. His love of PC gaming started extremely early. Without money to spend, he spent an entire day watching the progress bar on a 25mb download of the Heroes of Might and Magic 2 demo that he then played for at least a hundred hours. It was a good demo.

Read more
The boss of Dawntrail's 4th raid, Wicked Thunder, holds an Electrope cube to the air and floods it with levin.
'It's simply impossible to make a difficulty level that's just right for all players': How Final Fantasy 14's lead battle designer has been playing a precarious balancing game for Dawntrail's dungeons and raids
Hironobu Sakaguchi makes a hand gesture.
Final Fantasy creator says screw retirement, he's got one more game in the tank: 'Humans are greedy creatures, aren’t we?'
elden ring butt stomp
Soulsborne fans tackle the ultimate boss of private healthcare, paying off beloved community figure's huge bill within hours while collectively urging: 'Don't you dare go hollow'
Honey B Lovely
Final Fantasy 14's battle designer admits they went a little overboard on streamlining fights, especially for melee: 'Our policy of reducing gameplay-related frustrations was sometimes taken too far'
Heroic programmer of the first three Final Fantasy games says he'd 'never seen any roleplaying games until Final Fantasy'
Yuji Horii, creator of Dragon Quest, smiles next to some characters from the series.
Dragon Quest 12 is still coming, says Yuji Horii, but they're determined to make a game 'worthy of the posthumous work' of the late Akira Toriyama and composer Koichi Sugiyama
Latest in Final Fantasy
A lolporrit squeals in excitement while being driven in a moon buggie in Final Fantasy 14: Dawntrail, patch 7.2.
Final Fantasy 14 patch 7.2's trailer has me finally hyped to get stuck back in—and to go to the moon and pilot some mechs, because why not
In a world of WoW Classics and Old School RuneScapes… could Final Fantasy 14 ever do the same?
Honey B Lovely
The state of Final Fantasy 14 in 2025: It's in a weird spot, huh?
Final Fantasy 16
Final Fantasy 16 is the latest game to be freed from the shackles of Denuvo, though its 7-year-old predecessor still remains in DRM jail
Pint, a lalafellin mage, looks towards the sunset sky and closes his eyes in gracious defeat in Final Fantasy 14.
FF14 streamer yields to the MMO's bounciest catgirl, after inspiring them to beat his new speedrunning record 3 times before he could finish making a video about it
A Vanu Vanu munches on a soft taco
Final Fantasy 14 is, you guessed it, still making bank for Square Enix as Dawntrail rakes in the big bucks, though it might not be all sunshine and tacos
Latest in News
Varjo Aero
Nvidia confirms 'open issue' with Varjo Aero VR headsets and RTX 50-series graphics cards after affected users ask for help
Nvidia RTX 4090 Founders Edition graphics card
A single RTX 4090 managed to brute force crack an Akira ransomware attack in just 7 days
Luna the self learning robot dog
Meet Luna, the new AI robot dog who teaches itself using a digital nervous system and software 'that allows any machine to learn like humans and animals do'
Union organizers and game developers gather at GDC 2025.
Game dev union marches through industry event to demonstrate that it's about 'taking action and organizing change'
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
Balatro's LocalThunk isn't 'trying to pull a Banksy', he just 'wanted to be left alone to make his game'
Two characters from Warframe 1999 lounging in a bar.
The warframe with a guitar that shoots fire is out today alongside a bunch of metalcore-inspired skins, cementing Warframe's spiral into Y2K madness