Final Fantasy 14 director's next-gen project has finished early development

No screenshots or art yet, so here's a scowling dude from Final Fantasy 14.

No screenshots or art yet, so here's a scowling dude from Final Fantasy 14.

Final Fantasy 14 director Naoki Yoshida is working on a "next generation" project at Square Enix's new 3rd Development Headquarters. Large-scale development has kicked off, and the team's now looking for new designers and programmers.

"Based on the former 5th Business Division, the newly launched 3rd Development Headquarters has launched a new core project following Final Fantasy 15, and has begun to challenge the next generation," reads the recruitment page. "This project has already finished its initial development, has finished developing its development environment, and is now shifting to a full-scale large-scale development phase."

Final Fantasy 15 launched on consoles in 2016 and, with its final piece of DLC launching just recently, it's now complete. Well, as complete as it's going to get. Unfortunately, other the DLC episodes were cancelled. Final Fantasy 16 seems like a pretty conservative guess, then, especially as it's a "core project".  

Hopefully it won't be another decade-long project, though. Noctis' adventure started life as a Final Fantasy 13 spin-off until, six years later, it was turned into the next main game in the series. It took another four years to finish, and then three more before all the DLC was released. 

Cheers, Gematsu

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

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