Far Cry 3: Blood Dragon won't be getting a follow-up

Far Cry 3: Blood Dragon

Few game announcements are met with unanimous enthusiasm. There's always one or two voices waiting in the wing, ready to impart their sceptical wisdom with phrases like 'this looks dumb' or 'Ubisoft gtfo'. That didn't seem to be the case with Far Cry 3: Blood Dragon, which managed to weave an otherwise sober first-person shooter world with the chrome hued weirdness of 1980s sci-fi action films. It was genuinely exciting. Many have hoped that the 2012 digital spin-off would spawn a sequel or even a fully-fledged installment, but according to Far Cry 4 creative director that isn't going to happen.

Speaking on the IGN Pubcast Happy Hour podcast, Alex Hutchinson responded to queries regarding a follow up. His answer was unusually blunt. "The cool thing about Blood Dragon was that it was a surprise," he said. "It was a great use of the Far Cry 3 base, and had an awesome soundtrack."

"So the answer is no, you won't be getting another one of those. Hopefully we can come up with something that surprises you as much as the original Blood Dragon. And if we did make one, I'd probably get told on Twitter 'are we going to get a Blood Dragon every year? You're just in a factory churning things out'."

Far Cry 4 releases next week, so you'd best check if your system can run it. Here are my impressions from a recent preview event.

Cheers NeoGAF.

TOPICS
Shaun Prescott
Australian Editor

Shaun Prescott is the Australian editor of PC Gamer. With over ten years experience covering the games industry, his work has appeared on GamesRadar+, TechRadar, The Guardian, PLAY Magazine, the Sydney Morning Herald, and more. Specific interests include indie games, obscure Metroidvanias, speedrunning, experimental games and FPSs. He thinks Lulu by Metallica and Lou Reed is an all-time classic that will receive its due critical reappraisal one day.

Latest in FPS
Fragpunk
Somebody finally figured out casual Counter-Strike
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Destiny 2: Season of Plunder promo image.
'We made one big mistake': Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Bears in Space
I downloaded this bear-obsessed comedy FPS to kill time before Doom: The Dark Ages and discovered the most underrated shooter on Steam
Soldiers
Atomfall review
A monster made of glowing skulls has a brinrevolver aimed at it in Abyssus.
Wield a brinerevolver as a brinehunter in Abyssus, the briniest ‘brinepunk’ shooter this side of the Mariana Trench
Latest in News
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights