Fallout 76 Wastelanders update is delayed
Bethesda is working from home because of the coronavirus outbreak, and that's slowed final testing.
Last week, Fallout 76 players began stockpiling toilet paper, an amusing mimicry of the baffling real-world response to the early days of the coronavirus outbreak. Today, however, the impact of the outbreak was felt in a less humorous fashion, as Bethesda announced that the launch of the Fallout 76 Wastelanders update will be delayed by a week.
Bethesda said on Twitter that its employees, like those of many other studios, are now working from home to help prevent the spread of the virus. Its live games continue to operate as normal, but the change has curtailed its ability to do proper final testing, and as result it's been pushed from April 7 to April 14.
Wastelanders Release Update pic.twitter.com/h5Rxn359r4March 26, 2020
The Wastelanders update is a big one. It will add human NPCs and quests to the game, revamp the original main quest, bring in new factions and locations, add unique companions with romance options, incorporate a Fallout 3-style dialog system, and more. Overall, the update will make the multiplayer-focused Fallout 76 much more like a conventional, singleplayer Fallout game, something a lot of fans have been clamoring for. It was originally slated to be out in late 2019, but was pushed into 2020 in October of that year.
"We've done everything we can do minimize the delay and can't wait for everyone to play. A special thanks to all our Private Test Server players for all your help," Bethesda said. "We know this is a stressful time, and we can't thank you enough for all the support you've given each other and us."
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.