Fallout 4 "pretty close to being done"

Fallout 4 Behemoth

[Can't wait to play Fallout 4? Neither can we. Check out the mod's we'd most like to see while you wait.]

To the surprise of pretty much everyone, Bethesda announced at E3 that Fallout 4 will be out on November 10, forgoing the extended, sometimes years-long pre-launch campaigns we usually see with big game releases. Pete Hines, Bethesda's VP of PR and Marketing, told GamesRadar it was able to pull off that particular mic drop moment because the game is "pretty close to being done."

That shouldn't come as any great surprise; as Hines himself pointed out, if you say you're going to ship a game like Fallout 4 in five months, it better be just about finished. But he also said that the studio was confident it could get away with such a small window in which to promote the game because it was already such a hype magnet.

"If we didn’t feel like that was enough time to generate the excitement that we expected and the interest that we wanted, then we would have announced it earlier," he said. "So part of it is because we felt like it was a big enough title that we could get away with it."

That too makes sense. A new Fallout was clearly in the works—game studios don't just abandon their biggest franchises—and there were enough fake teases (one or two of which were very convincing) kicking around that Bethesda could leave that kind of low-level buzz generation to the fan base. After all, why get in the way of a self-sustaining PR campaign—especially if you're having a good time? "It’s really fun to get this far into development and not say anything and then go 'Boo! Here’s all this stuff. Here’s what we’re up to'," Hines said. "Which isn’t even all the full monty, it's just a big wide picture."

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Fallout
Ghoul in sunglasses
I'm convinced being a ghoul in Fallout 76 is the best way to vibe in West Virginia, thanks to these powerful perk cards and my new true love: Radiation
Fallout 76 ghoul screenshots
Getting to level 50 in Fallout 76 to become a ghoul actually isn't as daunting as it seems, which is why I created a new character
Scorched person with their hands on their head
Ghoul players in Fallout 76 are starting to place their camps in the most radioactive areas of the map, and regular humans aren't happy: 'I had to inject 30+ radaway into my veins'
Fallout 76 ghoul screenshots
How to become a ghoul in Fallout 76
Ghoul in sunglasses
Some Fallout 76 players have encountered a 'major game-breaking bug' which either makes it impossible to complete the ghoul quest or just makes you temporarily invisible
A ghoul player character standing next to another ghoul
'You are hereby conscripted': Fallout 76 players demand newly-transformed ghoul players help them mine radioactive ore
Latest in News
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Otter AI Meeting Agent
As if your work meetings weren't already fun enough, now Otter has a new all-hearing AI agent that remembers everything anyone has said and can join in the discussion
Monster Hunter Wilds' stockpile master studying a manifest
As layoffs and studio closures continue to deathroll the western AAA industry, analyst points out 5 of 8 major Japanese companies hit all-time share prices this year