Fallout 4 beta update 1.9 is now live on Steam
The beta improves mod browsing and sets the stage for the forthcoming High Resolution Pack.
The Fallout 4 1.9 update is now available as a beta on Steam. The update adds support for the High Resolution Texture Pack revealed yesterday, makes a few fixes, and adds a number of new features that will make life easier for wasteland warriors who like to play with mods.
The full list:
NEW FEATURES
- Support for High Resolution Texture Pack
- Added Featured category for mods
- Added ability to sort Highest Rated and Most Favorited filters by today, week, month and all time
- Added number of ratings count to Mods Browsing Menu
- Added number of favorites count to Mod Details page
- Added required dependencies to Mod Details page
- Added latest version number and notes to Mod Details page
FIXES
- General performance and stability improvements
- Improvements to Reporting mods categories
- Fixed occasional crashes while scrolling through Load Order menu
- Improved Bethesda.net error messaging
Bethesda confirmed that the 1.9 update doesn't actually include the High Resolution Texture Pack, which will be released separately next week, but merely prepares the game to support it. Don't forget that you'll need some serious hardware to take advantage of the pack once it does go live, The recommended spec is a Core i7 CPU, an 8GB GTX 1080 video card, and a whopping 58GB of hard drive space.
To access the beta update, if you're not already taking part, you'll need to right-click on Fallout 4 in your Steam library, select Settings, then the Betas tab, and then "Beta" from the dropdown menu. After an update, the game will be listed as "Fallout 4 [Beta]" in your library. Feedback on any issues you may encounter should be reported in Bethesda's Fallout forums.
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.