Is this what Arma 4 will look like? Bohemia Interactive reveals new engine

nighttime panorama
(Image credit: Bohemia Interactive)

Bohemia Interactive, the creator of DayZ and the Arma series, has unveiled its new engine—"Enfusion"—with a public website and a video showcasing its impressive capabilities. The studio confirmed that "any potential new Arma game" will be built in this engine.

Bohemia's shooters have a strong simulation bent, with complex systems married to impressive (and taxing) graphical fidelity. Bohemia is looking to maintain that high standard with Enfusion, while also lowering its demands on hardware. 

"Games built with Enfusion will run much better than before," Bohemia said. "We want your 16-core PC Master Race builds to sweat, but we also want to make sure everyone can enjoy their content across various builds and console generations."

(Image credit: Bohemia Interactive)

It also seems Bohemia is looking to make more of a splash in the console space with its future projects. The retail edition of DayZ has been its only console game to-date, and was made with a prototype version of Enfusion (the game was "a hybrid of old and new technology," Bohemia says). With regards to future console releases, Bohemia stated:

"They don’t have to [release on console] but they can, as the engine runs on PC, PlayStation, and Xbox. Enfusion-built games don't have to be 'ported' and can be developed for all three platforms at the same time while sharing a common code base and assets."

That quote also segues into the other big focus of Bohemia's announcement: ease-of-use for developers. Enfusion will support asset creation through open-source programs like Blender, and it will also feature a dedicated modding backend, with Bohemia indicating it would like to embed its own workshop for mods directly into its future games.

(Image credit: Bohemia Interactive)

That Bohemia is so keen on touting the developer experience with its new engine indicates to me that it is  keen on modders and other studios adopting it in the future. No doubt Bohemia would like to do everything possible to provide for another runaway modding success, like the original iteration of DayZ.

Enfusion's promises are especially interesting in comparison to Epic's Unreal Engine 5, recently shown off in the console-only Matrix Awakens demo. In addition to the expected bleeding-edge photorealistic graphics, both Epic and Bohemia are promising hardware scalability and developer ease-of-use, perhaps providing welcome relief to both devs and players in an age of constant crunch and silicon shortages. 

About 30 engineers and programmers are working on Enfusion, with eight more open job postings on Bohemia's website.

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)

(Image credit: Bohemia Interactive)
TOPICS
PRODUCTS
Associate Editor

Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.

Read more
A screenshot of Kingdom Come: Deliverance 2 using the game's photo mode
Kingdom Come: Deliverance 2 is proof, if any was ever needed, that you don't need the latest graphics technology to have a great-looking game that also runs well
A screenshot from the PC version of Avowed, from Xbox Games Studios
Unreal Engine often gets flak for games running poorly or stuttering, but as Avowed demonstrates, it's really about how devs use it and the pressures of time
A screenshot of Havok's physics engine, showing a metallic figure in a cave system
Havok, whose software is famed for its use in Half-Life 2 and Elder Scrolls, just showed off its updated physics engine in first YouTube trailer in over ten years
A screenshot of Kingdom Come: Deliverance 2 using the game's photo mode
Kingdom Come: Deliverance 2 performance analysis—scalable frame rates, decent graphics, and barely a stutter in sight
Naoe looking at the wrist blade in Assassin's Creed Shadows
Assassin's Creed Shadows will let you take your pick from the frame gen and upscaling buffet as 'a mix and match approach is possible'
A slide from an AMD presentation showing Space Marine 2 running at 3.5x the frame rate at 4K with FSR 4 and frame generation enabled
'Infused with AMD DNA': FSR 4 has been announced with a healthy dose of machine learning and support for 30+ games at launch
Latest in FPS
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Destiny 2: Season of Plunder promo image.
'We made one big mistake': Destiny 2 developer reveals how a small team dedicated to player retention led to a 20 hour server outage and character rollback
Bears in Space
I downloaded this bear-obsessed comedy FPS to kill time before Doom: The Dark Ages and discovered the most underrated shooter on Steam
Latest in News
A True Kin knight stands in a ruin in Caves of Qud, flanked by bloodstained furniture and a freshly mortalized corpse.
Despite making a roguelike where you can have countless arms and legs, Caves of Qud's creators say the ideal form is a limbless sphere: 'We started in perfection and only moved farther from God'
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Metaphor: ReFantazio character art
Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
assassin's creed shadows review
Assassin's Creed Shadows streamer goes viral after confronting whining commenters: 'Normal people don't get upset about this sh***'
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible