Elite Dangerous pilot completes record-breaking 85,000 light year voyage without a fuel scoop

Elite pilot kabbooooom makes it to the edge of the galaxy
(Image credit: Frontier Developments)

Without a fuel scoop to fill your tanks from Elite Dangerous' billions of stellar bodies, voyages tend not to make it very far. Despite this, one canny pilot made it all the way across the galaxy without one, travelling over 84,000 light years without sucking up star fuel.

An assumed must-have for any explorer, a fuel scoop lets you skin the surface of certain stars to top up your tank, letting you wander far from civilised space indefinitely. But this week, Commander Kabbooooom posted on Reddit announcing his arrival at Ishum's Reach—the farthest known point from Sol—without equipping a single fuel scoop. That's 65.6K light years as the galactic crow flies, though Kabbooooom reckons the actual route maps to about 84,341.57 light years (including one accidental detour).

The post outlines how he prepped his Anaconda, the Tiamat's Wrath, for the trip. But even with every spare nook and cranny filled with fuel tanks, the pilot could still only manage a "mere" 10K light years per tank, up to 20K with economical planning and dense stars. 

Elite Dangerous ship refuels on a bigger ship, with the entire milky way in the background

(Image credit: Frontier Developments)

But Kabbooooom wasn't alone in making this journey. In a detailed logbook of the trip, the pilot explains how he kept track of various fleet carriers making their way out to the far reaches of the galaxy and back. He'd occasionally wait for weeks at a time before a carrier jumped into a system, letting him fill up the tank before setting off on the next leg. 

Despite some dangerously close calls and a ship teetering at 0% hull integrity, Kabbooooom did eventually make it to Ishum's Reach. But that's not the end of his journey. From here, he hopes to point directly into the void and cruise as far as he can go, firmly establishing a record for the farthest distance travelled from Sol without a fuel scoop.

"By my calculations, I can travel approximately 90 light years beyond Ishum's Reach in supercruise, about 16 days of continuous travel (this will likely take me a few months, with leaving the game on while I do other things every now and then)," Kabbooooom writes. "And I should still have enough fuel left to jump back in one piece."

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

Read more
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
Spaceships flying through a planet's atmosphere in Star Citizen.
Chris Roberts sallies forth to declare 'we are closer than ever to realizing a dream many have said is impossible' with Star Citizen, but I'm sure I've heard this record before
A gas giant planet in No Man's Sky
No Man's Sky is getting 'trillions of new planets,' some with oceans 'several kilometers deep,' plus explorable 'end-game' gas giants
The Super Earth Spokesperson from Helldivers 2 looks nervously over his shoulder, while stood in front of a very democratic-looking "black hole" in Helldivers 2.
Sweet liberty, the Illuminate are moving an entire wormhole across Helldivers 2's galaxy map to slam dunk it into Super Earth like a basketball
Factorio base screenshot with photo of Oppenheimer actor Cillian Murphy in front
The Factorio 'God Factory' was one of this year's greatest gaming feats: 'Most players will never find themselves hitting the limits of the game. We are.'
A spaceship jets away from the camera, into an asteroid field illuminated by a distant blue sun.
Vanished for a year, early access dev returns to announce a crisis taught them 'videogames ain't it' and end development on 'singleplayer EVE' they've been making since 2017
Latest in Sim
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Truckin' in the rain.
American Truck Simulator’s latest teaser is just a sound effect and no one seems to agree on what exactly it means
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Latest in News
Shadow of Mordor's beloved nemesis system exists because the publisher threw a tantrum about second-hand sales
Silent Hill f transmission trailer screenshots
Silent Hill f is not messing around – now it's been banned in Australia
MOUNTAIN VIEW, CALIFORNIA - AUGUST 22: A view of Google Headquarters in Mountain View, California, United States on August 22, 2024.
'Google must divest the Chrome browser:' DOJ renews call for Google to sell Chrome, and Android could be next
Victory screen of Big Rigs showing infamous "You're Winner" message under a three-handle gold trophy
One of the worst games ever made is coming to Steam, but we won't know how cruel this joke is until we see the price tag
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'