Elite Dangerous: Odyssey gets another massive bug-fixing update

A pilot and a starship on an icy word, under billions of stars
(Image credit: Frontier Developments)

Like a beleaguered Starfleet engineer, Frontier has once again found itself neck-deep in Elite Dangerous: Odyssey's maintenance shafts in an attempt to patch up the ailing ship.

Elite's latest expansion landed in something of a sorry state a few weeks back, so riddled with bugs and issues that Frontier boss David Braben felt compelled to apologise "wholeheartedly" for Odyssey's state at launch. Since then, the studio has been working hard to patch up the expansion, releasing a hefty 5GB update full of bug fixes last week.

Now, Odyssey is receiving a second maintenance patch, this time coming in at a slightly smaller 3.5GB. The game's patch notes show a laundry list of corrections, from fixes to AI at planetary outposts, broad rebalancing of the game's audio, and a host of changes to lighting, UI, cosmetics and more.

One particularly painful issue that stopped explorers from plotting routes containing Neutron stars (super-charging your ship off these stars lets you make a jump far further than your normal range) has also been fixed. Would've been a nice fix before I decided to wrap up a 20K light-year trip across the galaxy but thanks, I guess.

These updates go a step further towards getting Odyssey back into ship-shape. But it doesn't fix more fundamental issues that have been visible since the expansion’s alpha—namely, that much of the on-foot missions, activities and FPS arenas are just flat-out naff.

Landing on planets and making footprints for the first time still feels phenomenal. Travelling to the heart of the galaxy to have a janky shootout under a different sky? Not so much.

Natalie Clayton
Features Producer

20 years ago, Nat played Jet Set Radio Future for the first time, and she's not stopped thinking about games since. Joining PC Gamer in 2020, she comes from three years of freelance reporting at Rock Paper Shotgun, Waypoint, VG247 and more. Embedded in the European indie scene and a part-time game developer herself, Nat is always looking for a new curiosity to scream about—whether it's the next best indie darling, or simply someone modding a Scotmid into Black Mesa. She also unofficially appears in Apex Legends under the pseudonym Horizon.

Read more
A spacecraft flying near the sun in Elite: Dangerous
Elite Dangerous just implemented an entire system colonisation mechanic, in case you really want to get off this planet
The hero battling a Xaurip - a kind of lizardman - in Avowed.
Avowed's huge 66GB update includes major improvements for the game's whole progression system, along with key bug fixes and buffs for companions
Monster Hunter Wilds palico
The next Monster Hunter Wilds update is set to launch on March 10 and will ensure that when you chop off monster parts, the right monster parts get chopped off
A gas giant planet in No Man's Sky
No Man's Sky is getting 'trillions of new planets,' some with oceans 'several kilometers deep,' plus explorable 'end-game' gas giants
Spaceships flying through a planet's atmosphere in Star Citizen.
Chris Roberts sallies forth to declare 'we are closer than ever to realizing a dream many have said is impossible' with Star Citizen, but I'm sure I've heard this record before
A Stalker, posing.
'Massive' Stalker 2 patch adds A-life updates and 1,700 other fixes to GSC's survival shooter, so many you'll need to go on a little quest to read them all
Latest in Sim
Dean Hall at GDC 2025.
Outer space inspired DayZ's Dean Hall to become a modder and game developer, and now he's making a Kerbal successor called Kitten Space Agency
Bannerlord naval expansion reveal
Mount & Blade 2: Bannerlord is heading to the ocean with a Viking-themed naval expansion this summer
Truckin' in the rain.
American Truck Simulator’s latest teaser is just a sound effect and no one seems to agree on what exactly it means
PowerWash Simulator 2 screenshots
'More evolution than revolution': PowerWash Simulator 2 is coming late 2025, and it's bringing online multiplayer and split-screen co-op with it
A child stands on top of a dinosaur exhibit, hugging the nose of a dinosaur skull.
As a real life museum employee, I'm a bit confused by the amount of pirate ghosts in Two Point Museum—but it's not going to stop me trying to make the most realistic exhibits I can
A citizen of a city
A lot is going on for Cities: Skylines' 10th anniversary—from freebies to new creator packs—but there's still a big ol' elephant in the room
Latest in News
Sci-fi character from Dune
Dune: Awakening promises us a breath of fresh air, skipping early access for a full launch with no monthly subscription in May
Baldur's Gate 3 Karlach concept art
'The dream of the tech industry is to sell off your company at an overinflated price and retire,' says actor behind Baldur's Gate 3's Karlach, 'And I feel that's being done with game studios right now'
assassin's creed shadows protector's armor
Assassin's Creed Shadows hits 2 million players, putting it on track to be the series' most successful game yet
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
A shirtless man rides a big fish underwater
Ark devs distance themselves from AI-generated trailer: 'we did not know that they were doing it'
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy