Elemental's beta intro melts our nerdy hearts

Elemental Thumbnail

Elemental: War of Magic is basically Civilization with more dragons, spells and role-playing elements. The reason it's a big deal is that it's by Stardock, who made the extraordinary turn-based space strategy Galactic Civilizations II. I've been playing the beta of Elemental for about a week now, and I'm properly hooked. But one of the first things that put a dorky grin on my face is unique to the beta: the joke start-up sequence. Take a look.

Yeah, the theme - both the chiptune version and the orchestral one - get in your head pretty quickly, so I couldn't stop the recording till it got to the good bit. The 8-bit glory of the NES gets celebrated a lot on the internet, but we don't see much love for the early days of PC gaming and its precursors. Elemental's beta intro is a reference to 1983 turn-based strategy game MULE, for the Atari, Commodore 64 and IBM PCjr.

Elemental is proud to be PC. It's pretty heavily inspired by the DOS game Master of Magic, and the collector's edition comes with a giant cloth map and a pewter dragon. It has no DRM, it comes with all the mod tools used to make the game's story mode, and this beta stage has felt more like a brainstorm with the community than a corporation's QA process.

Some of you may know that I wrote up my experiences with GalCiv 2's epic maps and eerily clever AI in a pair of diaries on our old site, and with the magazine. I'd been wondering if Elemental would lend itself to that kind of thing too. This beta doesn't have much of the final game's AI in it yet, so I can't say for sure, but it's looking very, very good. There's a real sense of exploration when you send your hero out into this randomly generated fantasy landscape, and the ability to recruit roaming adventurers, get married, and even wed your offspring to other faction's royals just seems ripe for great stories. I can't wait.

We've got a preview in the new UK issue of the mag, arriving with subscribers now and in shops on Monday.

Latest in Strategy
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Age of Empires 2
Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
Latest in News
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'