EA patent proposes AI system to punish you for fraternising with the enemy

 Image of a soldier in Battlefield 2042.
(Image credit: EA)

Like a stern, cigar-chomping general, EA has grown tired of its players befriending their enemies, and has come up with a way to stop it. A new patent from the company, titled "Detecting Collusion in Online Games," is meant to catch players on opposing teams who unfairly partner up before they can ruin the game for everyone else.

Spotted by Exputer, the system would utilise an AI to sift through a wealth of player data and make judgments about whether their in-game behaviour constitutes collusion or not. That's not just in-game data, either, everything EA has on you would be fair game. If you and an opponent share a guild in another EA game, have exchanged chat messages in the past, or even if you know each other on social media accounts you've connected to the game, it would all get factored into the system's decision-making process.

If an analysis of a player's out-of-game data and in-game data (which includes both their behaviour in the match being analysed and their historical matches) suggests something up, then it's time for punishment. Unlike the discomfiting AI-based surveillance of the detection system, the proposed punishments are all standard fare, and include being "removed from the match, disqualified from rewards, suspended, banned and so on".

EA says punishments could be automatic or may follow a "a human or algorithmic review" of the collusion-detection system's output, which sounds like quite a major decision to be undecided about. The whole thing already sounds like a privacy minefield with a major potential for error: I'm not sure removing humans from the equation entirely would make me feel much better about playing a game using this kind of tech.

Of course, it's important to remember that this is just a patent for now, and companies regularly churn out patents for systems and technologies they never end up using. Still, it's interesting to see where EA's head is at these days. Another recent patent from the company proposed algorithmically adjusting game difficulty based on how well (or awfully) you played. Someone over at EA headquarters has a bee in their bonnet about AI, apparently, and it's probably a matter of time before algorithmic tech like this slips off the patent page and into EA's games.

Joshua Wolens
News Writer

One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.

Read more
An AI-generated image, posted to Activision's socials, of a fake Crash Bandicoot game that doesn't actually exist.
Finding a new and inventive way to annoy everybody, Activision has company use AI to generate fake advertisements for games that don't exist
Apex Legends Final Fantasy 7
Over 30 Apex Legends voice actors refuse to sign an agreement that would see them 'give up our expertise to train the generative AI that will replace us tomorrow'
pubg
PUBG teammates not good enough? Nvidia's new generative AI-led 'Co-Playable Character' aims to offer you an alternative
A zombie santa with six fingers leaps at the screen.
Call of Duty admits it's using generative AI to 'help develop some in-game assets', and suddenly all those poorly made calling cards make sense
Razer Project Ava key visual
Razer has released a backseat gaming AI bot called Ava, and I'm not sure whether using it should be considered cheating or not
Marvel Rivals promo image - Captain America fighting the Winter Soldier
Evidence mounts that Marvel Rivals stealthily places losing players in bot matches, and I know because I'm the loser
Latest in Game Development
Sharon Tal Yguado speaking at the 2025 D.I.C.E. Summit.
'These kids do not care about romance': Game devs want to know what today's teens want, and surveys say sex and romance isn't it
Palworld early access
Palworld studio's first move as a publisher is to save a struggling indie dev: 'This is the energy I want to see driving games in 2025'
Yakuza/Like a Dragon creator Toshihiro Nagoshi says his studio's new game won't be that big after all: 'it's not modern to have similar experiences repeated over and over again'
A man with a sausage-shaped head
'Calm down!' says Facepunch Studios: Garry's Mod successor s&box is getting a fan-requested sandbox mode and an alternative to 'Sausage Men'
Hellboy Web of Wyrd
Devolver has a new label dedicated to making games based on comics, films, TV shows and 'cult heroes'
Garry's Mod screen - G-Man riding a balloon-festooned cart with his hands held above his head while a Counter-Strike guy chases him
Rust dev is bored of paying Unity '$500k a year' to fix its engine and promises that his Garry's Mod successor won't hoodwink devs with fees
Latest in News
Will Poulter holding a CD ROM
'What are most games about? Killing': Black Mirror Season 7 includes a follow-up to 2018 interactive film Bandersnatch
Casper Van Dien in Starship Troopers
Sony, which is making a Helldivers 2 movie, is also making a new Starship Troopers movie, but it's not based on the Starship Troopers movie we already have
Assassin's Creed meets PUBG
Ubisoft is reportedly talking to Tencent about creating a new business entity to manage Assassin's Creed and other big games
Resident Evil Village - Lady Dimitrescu
'It really truly changed my life in every possible way': Lady Dimitrescu actor says her Resident Evil Village role was just as transformative for her as it was for roughly half the internet in 2021
Storm trooper hero
Another live service shooter is getting shut down, this time before it even launched on Steam
Possibility Space concept art.
Possibility Space owners sue NetEase for $900 million over allegations it spread 'false and defamatory rumors' of fraud at the studio that ultimately forced it to close