Dune: Spice Wars is an exciting mix of RTS combat and political maneuvering

Dune: Spice Wars is an RTS set on the desert planet we've seen so much of in the books, movies, and other Dune games, but excitingly, it's not just about pushing an army around: It also involves the alliances and economies of Dune's broader galaxy. During a recent hands-off demonstration, I watched as a House Atreides player spread out from a single starting territory to explore the surface of Arrakis while also engaging in imperial intrigue, something you can glimpse in the new trailer above.

Spice Wars shares a lot of design basics with Shiro Games' critically acclaimed Northgard, an RTS centered on capturing and controlling territories rather than spreading out over a wide-open map. That works pretty well with the 4X DNA present in Spice Wars. Expanses of desert terrain form outlined territories which each contain a small town. Conquering the town confers control of the territory, and each section of desert can be exploited for resources like Spice for trade, Plascrete for buildings, or various rare commodities to sell for cold hard cash.

Taking territory is just not just about selecting some troops and marching them on over like you might've done in a Command & Conquer game. Factions like the Atreides can diplomatically annex small towns if they want, although it takes a lot of time. They can also roll in the troops, but that's expensive and dangerous: The locals put up a fight, and conquering one town will set others against you as Fremen bandits then come to raid your territory. Further, any troops venturing outside your turf are automatically on a clock: Once they run out of supplies, they'll quickly die.

The desert isn't a homogenous expanse of sand. Deep Deserts are the equivalent of oceans in other 4X games, and foot units there rapidly run out of supplies and are at huge risk for sandworm attacks. Meanwhile, special territories like the polar ice caps can supply resources otherwise very hard to get. Water, marketing lead Adrien Briatta said during the streamed preview, is "going to be a problem." Players will be drawn to the ice cap at the north pole, which means conflict.

No place like CHOAM

Most of Northgard's resources went towards building obvious material things. For that, Spice Wars really just has Solaris, Plascrete, Manpower, and Water. Truly taking control of Dune will require clever use of soft political currencies, in addition to agents to infiltrate and lobby important organizations. Meanwhile, your hard resources go towards backing up those plays by expanding your holdings on-world. 

Dune is a far more political than military work of science fiction, and Spice Wars appears to respect that. Though the game takes place only on Arrakis, the politics of the wider Imperium and its factions are vital to success. Players will curry favor in the Landsraad, trying to pass resolutions and laws that favor themselves over others. The goal is to be appointed Governor of Dune, but that's a path they'll find difficult if they're too aggressive in military conflict.

(Image credit: Shiro Games)

Landsraad favor is just one of the currencies players can accrue and spend. Your Authority goes towards pleasing factions such as the Spacing Guild, Bene Gesserit, Emperor, and others, for which you get direct rewards. There's also the Spice sales and distribution company, CHOAM, which buys all the Spice you don't personally hoard—and you have to hoard some, since the Emperor also demands a direct tax in Spice. (You may have heard somewhere that it must flow.)

Dune: Spice Wars will release in Early Access on Steam this spring. Multiplayer, new factions, and the full campaign will be added as updates to that unfinished version.

Contributor

Jon Bolding is a games writer and critic with an extensive background in strategy games. When he's not on his PC, he can be found playing every tabletop game under the sun.

Read more
A CHOAM mercenary has his shield penetrated by a player wielding a slow blade.
After 7 hours, Dune: Awakening might be the mix of survival and RPG that finally wins me over to the genre
Dune Awakening
Dune Awakening's latest trailer offers a glimpse of its massive coriolis storms, which reshape swathes of the map each week for 'infinite exploration'
A desert planet with people on vehicles
Dune: Awakening says no to David Lynch and Sting in his underwear: 'The vision for the IP right now is the Villeneuve vision'
Paul Attreides
Dune: Awakening: Everything we know about Funcom's survival MMO
Orithopter shooting down another in Dune
Dune: Awakening confirms air-to-air combat in ornithopters
Sci-fi character from Dune
Survival MMO Dune: Awakening launches in May and I am way more excited about it than I thought I'd be
Latest in Strategy
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
King wielding his axe against would-be assassins in Norland.
Medieval colony sim Norland is getting a 'damn big update' that completely overhauls the game's mechanics: 'We're rolling out some radical changes to the core gameplay'
Age of Empires 2
Former Age of Empires 2 dev claims Microsoft demanded its first expansion should have a Korean faction, because 'StarCraft sold 3 million copies in Korea'
Endless Legend 2 Kin faction reveal
It's turtle time: Endless Legend 2's first faction is the fortification-loving Kin of Sheredyn
A massive beachhead assault in indie RTS Beyond All Reason
Over 110 players and 10,000 units clash as this free RTS celebrates its growing multiplayer scene with some of the biggest multiplayer battles ever fought
Latest in Features
Ghoul in sunglasses
I'm convinced being a ghoul in Fallout 76 is the best way to vibe in West Virginia, thanks to these powerful perk cards and my new true love: Radiation
Steel Hunters hands-on
Steel Hunters is like a more tactical Titanfall, but as an extraction shooter it's undermined by boring loot
A close-up photo of an Nvidia RTX 4070, with its heatsink removed, showing the AD104 GPU die and the surrounding Micron GDDR6X VRAM chips
With Nvidia Ace taking up 1 GB of VRAM in Inzoi, Team Green will need to up its memory game if AI NPCs take off in PC gaming
While Waiting
While Waiting is a game all about chugging through life's most mundane tasks with a heaping side order of whimsy
Phyre
Playing a few hours of Vampire: The Masquerade – Bloodlines 2 has put a lot of my worries to rest
A snakewoman holding a sickle
Magic: The Gathering's Tarkir: Dragonstorm set isn't just about dragons