Dragon Commander coming in early 2013 - here are five insane things you should know about it

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This.

This is what you're dealing with when you're not assuming dragon control. Dragon Commander is a fast-as-hell RTS, which was especially apparent during the brief multiplayer demonstration. Designer Farhang Namdar was on the base defense side, while his opponent (who he described as a "hardcore StarCraft 2 player") attacked.

Namdar's base was built and destroyed in just about three minutes, but it wasn't an easy fight. Both sides had to worry about resources and strategy while also engaging in dragon dogfights, so a high actions-per-minute rate is only part of the required skillset.

Color me daunted (kind of a purplish-gray, I think).

Tyler Wilde
Editor-in-Chief, US

Tyler grew up in Silicon Valley during the '80s and '90s, playing games like Zork and Arkanoid on early PCs. He was later captivated by Myst, SimCity, Civilization, Command & Conquer, all the shooters they call "boomer shooters" now, and PS1 classic Bushido Blade (that's right: he had Bleem!). Tyler joined PC Gamer in 2011, and today he's focused on the site's news coverage. His hobbies include amateur boxing and adding to his 1,200-plus hours in Rocket League.

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