DotEmu is closing its online store, games will will be gone on June 1
There's just too much competition these days.
French retro-publisher DotEmu has announced that after more than six years of operation, its online game store is closing. The store actually stopped selling games at the beginning of this month, but they remain accessible if you already own them; as of June 1, however, everything will be taken offline.
"After over 6 years of good and loyal service, we sadly inform you that we have decided to definitely close DotEmu's online store. It was a place where thousands of PC gamers had been able to find and to buy their favorite retro games but we have no choice but to close it with a heavy heart," the company wrote.
"Unfortunately, there are more and more companies that sell games on the online market, the competition is fiercer than it used to be. On the other side, it’s been now a few years that we’re focusing on the development/publishing of console and mobile games instead of distribution. This is the reason why we, DotEmu, have decided to shut the store down."
The good news is that, because DotEmu's games were sold without DRM, you'll still be able to play them after the store is gone, as long as you download them before the final closing date. And, if you happen to dig DotEmu's work as a publisher of retro and retro-styled games, you'll be happy to know that it plans to continue in that vein: It's only the store that's going away.
"Be assured, we will be still looking for great retro games for our community because our mission remains the same: give every gamer access to yesteryear’s classic video games on today's platforms, including PC, mobile, console and more," the closure announcement says. "Thank you again for having being part of the great DotEmu's online store adventure and for all the support you gave us. If DotEmu has grown that much, it is all thanks to you and the faith you put into our company for all these years."
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Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.
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