Doom Vulkan and OpenGL
A test with Infogr.am charts for PC Gamer
If you're reading this, you shouldn't be -- at least not unless you work for PC Gamer. But we don't have a way of hiding things in our CMS or previewing them, so this is a new test article for a different type of graph, post-dated so as not to show up anywhere. Sound good? Let's continue.
Here's a single iframe chart hopefully showing all of the data that was in the six charts from this review:
So that seems to work. At least in the CMS. Let's publish this have a think about what to do, right? :-)
The biggest gaming news, reviews and hardware deals
Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.
Jarred's love of computers dates back to the dark ages when his dad brought home a DOS 2.3 PC and he left his C-64 behind. He eventually built his first custom PC in 1990 with a 286 12MHz, only to discover it was already woefully outdated when Wing Commander was released a few months later. He holds a BS in Computer Science from Brigham Young University and has been working as a tech journalist since 2004, writing for AnandTech, Maximum PC, and PC Gamer. From the first S3 Virge '3D decelerators' to today's GPUs, Jarred keeps up with all the latest graphics trends and is the one to ask about game performance.
A summer intern once saved Valve from a near-fatal lawsuit after a publisher 'decided to go World War 3' on it, and it all hinged on one email
Treyarch accidentally added legacy tokens to Call of Duty: Black Ops 6, took them away, and then promised to restore them after realising they can't put the toothpaste back in the tube