Doom 64 rating appears on Australia's Classification Board website

Earlier this summer, Doom 64 was unexpectedly rated for PC by European ratings agency PEGI. The slip-of-the-tongue rating was quickly removed (and remains gone), but it definitely happened—and now it's happened again.

The Australians dropped the dime this time around, and unlike their European counterparts they're leaving it out there: Doom 64 was rated "M" for "horror themes and violence" on August 30, and the rating is, at the moment at least, still posted. It's listed as a multiplatform game, published by Bethesda Softworks; more interesting is the "author," presumably referring to the developer, which is listed as Midway Games. Midway developed the original Doom 64 in 1997 but went under in 2009, after which most of its assets were acquired by Warner. Midway Studios in Chicago was later rebranded to NetherRealm Studios, while its publishing branches in the UK and France were combined and renamed to Tradewest Games.

Doom 64 was a Nintendo 64-exclusive sequel to Doom 2, well-received on the platform but not exactly groundbreaking, and restricted in some ways—no multiplayer, for instance—by the limitations of N64 cartridges. As Fraser said in July, the existing abundance of old and new Doom games makes Doom 64 more of a novelty than an essential experience, but if they make it, I'll play it—and it sure looks like they're going to make it.

For what it's worth, Doom 64 is not currently listed by Walmart Canada.

Thanks, VGC.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened