DLSS support coming to Monster Hunter: World July 17
The update will finally make 60fps at 4K a reality.
Monster Hunter: World looks pretty dang good on PC. So good, in fact, that it hasn't been able to run at 60fps in 4K with even the beefiest graphics card. For Nvidia RTX card users, this is changing when Monster Hunter: World adds DLSS (Deep Learning Super Sampling) on July 17. Just in time for Monster Hunter: World Iceborne.
Nvidia is saying that DLSS support should boost Monster Hunter: World's performance in 4K "by up to 50% in the game’s most demanding moments." In the graph below, you can see how much of a boost you can expect depending on your RTX card.
If you're looking to crank World up to its max settings with a 2080 Ti card (and a nice processor), you can make it all the way to 70fps on average at 4K. A standard 2080 will fall just short of 60fps, while the 2070 and 2060 are stuck in the 40 and 30 ranges, respectively.
The 2060 might only make it up to a 37fps average, but that's a lot better than the near-unplayable 23 average without DLSS. It's not glamorous, but it may be the most significant upgrade of the bunch.
To make sure you're ready for World's DLSS update, Nvidia recommends installing its latest drivers.
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Morgan has been writing for PC Gamer since 2018, first as a freelancer and currently as a staff writer. He has also appeared on Polygon, Kotaku, Fanbyte, and PCGamesN. Before freelancing, he spent most of high school and all of college writing at small gaming sites that didn't pay him. He's very happy to have a real job now. Morgan is a beat writer following the latest and greatest shooters and the communities that play them. He also writes general news, reviews, features, the occasional guide, and bad jokes in Slack. Twist his arm, and he'll even write about a boring strategy game. Please don't, though.