Disintegration Gamescom trailer features 12 minutes of frenetic multiplayer

(Image credit: V1 Interactive)

Disintegration is an upcoming FPS that gives you a grav-cycle and some AI buddies to wreak havoc in a dystopian futurescape. Former Halo creative director Marcus Lehto was on hand at Gamescom to showcase 12 minutes of Disintegration multiplayer footage, and boy, it looks like a lot to take in. 

First of all, you're piloting a grav-cycle that hovers above the battlefield. Watching the footage, it's clear that these vehicles have a fair amount of inertia to them, so they swing around corners and swoop wildly as they scan for targets. While you're watching your altitude, you'll have to remember that Disintegration also has real-time tactics elements, as every player has a squad of ground forces to use in order to push toward victory.

Lehto explained that while players control where these troops go and when they use their abilities, they're able to do intelligent things along the way, such as taking cover under incoming fire. That's a good thing, because in the meantime, you'll be busy above firing an array of weapons at your enemies.

Lehto went on to describe a bit of Disintegration's setting and story, which is fleshed out in a standalone single-player campaign. It's a narrative he started six years ago, and it's set in a world where humanity has worked out a way to surgically remove our brains and place them into robotic bodies. While it began as a survival technique in the face of climate devastation and widespread war, a faction called the Rayonne have decided they don't want to return to their fleshy meatbag bodies ever again.

Chris had a look at the first trailer for Disintegration earlier this week. Check the official site for details on how to sign up for the alpha.

Thanks, DSOGaming.

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened