Diablo 4 has officially gone gold

Diablo 4 - Lilith portrait
(Image credit: Blizzard)

It doesn't mean much in this era of live-service games and day one patches, but 'going gold' is still a fun little milestone, and today Blizzard announced that Diablo 4 has officially crossed that line.

"Going gold is a landmark milestone for the incredible Diablo 4 team, who have all worked so hard crafting the next-generation installment of this iconic franchise," Diablo general manager Rod Fergusson said. "This is a concrete, meaningful step toward our June 6 launch.

"Whether players are veterans of the franchise or jumping in for the first time, we can’t wait for everyone to experience the full game: taking part in the incredible storytelling, experimenting with character classes and builds, and exploring what the endgame and the dark world of Sanctuary has to offer."

"Gone gold" is a reference to the good old days of physical media, and basically means that developers have locked down a release version of the game: It's as complete and bug-free as it's going to get, and now it's time to stick it in boxes and ship them to stores. Finito! 

Things are different in a live-service world, where game development never really ends. But developers still have to commit to a "ship it" moment at some point, which is why we still have "gone gold" announcements like this one. And it is a pretty big deal, if only because it signifies that the wait is almost over: What's done is done, and cannot be undone—except by post-launch patches, I suppose. 

But the point is that, as Fergusson implied, we can stop worrying about last-second delays caused by some unexpected weirdness discovered during open beta testing: Diablo 4 will 100% be out on June 6. If you played the beta, here's a quick rundown of the changes you can expect in the full release.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Read more
Diablo 4 screenshot
Diablo 4's second expansion won't be out until 2026
Doom: The Dark Ages trailer
Doom: The Dark Ages is out in just 4 months, with 'a grounded combat system with an emphasis on power over the acrobatics of Doom Eternal'
An axe-wielding Enraged Headless Husk attacks a barbarian
Diablo 4 players pleasantly surprised to find the first boss of the new season is a challenge for once: 'it's nice to actually have to think and prepare for fights'
A goblin stands proudly in front of her terrifying-looking machine of death in Undermine(d), the upcoming patch for World of Warcraft.
WoW promising 3 expansions with a bunch of roadmap deadlines has, paradoxically, helped its devs slow down and take their time: 'The team is really energized'
The Doomslayer in armor
Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories'
Two goblins go for a joyride via the D.R.I.V.E system in World of Warcraft: The War Within.
WoW next big patch, Undermine(d), gets a release date, starting the countdown clock until my gaming time is entirely consumed with doing donuts in my new ride
Latest in RPG
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
Latest in News
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'