Suffer in style with this mod that brings Devil May Cry combat to Dark Souls 3
Dante visits Lothric to fill Dark Souls with light.
Dark Souls 3 is a bit of a drag, right? It's all foreboding this, doomsaying that, and long stretches of grey sky that terminate in wan, dispirited horizons. I bet not a single one of its gibbering inhabitants has ever done anything cool like smoke and ride a motorcycle. They're all too busy picking through the ashes of a dead kingdom and feeling sorry for themselves.
Well, no longer. Dark Souls 3 May Cry—released in March by a creator named Shigu—finally does the necessary if unobvious task of importing Devil May Cry's Dante into Lothric, along with his weapons and moveset. The work that's been done to the game's standard animations is pretty impressive: Dante transitions from the standard moveset of DS3's combat into the frenzied staccato of DMC's leaps and stabs without missing a beat.
Currently, the mod only equips Dante with Force Edge, Alastor, and Devil Sword Sparda, and it doesn't look like you're going to be changing him out of that outfit any time soon. Still, the author does tantalisingly say that these are the only weapons that are available "currently," suggesting we might see Ebony and Ivory tear up Lothric one day yet. But even if we don't, the mod we've already got is impressive enough on its own.
We aren't seeing many new Dark Souls mods at the moment, probably because a lot of those creators are hard at work modding Elden Ring. Still, even if most of the modders are off engaging in profane acts of lumberjacking, it's nice to know the classics can still wow us with a surprise every now and then.
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One of Josh's first memories is of playing Quake 2 on the family computer when he was much too young to be doing that, and he's been irreparably game-brained ever since. His writing has been featured in Vice, Fanbyte, and the Financial Times. He'll play pretty much anything, and has written far too much on everything from visual novels to Assassin's Creed. His most profound loves are for CRPGs, immersive sims, and any game whose ambition outstrips its budget. He thinks you're all far too mean about Deus Ex: Invisible War.
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