Deus Ex: Human Revolution patch fixes stuttering, adds windowed mode
It really sucks when vital items drop through a solid table and disappear from reality, which is why the first major patch for Deus Ex: Human Revolution is good news for Adam Jensen. "The TYM medical card should no longer fall through the table if an NPC's body comes into contact with the card," reads an entry in the new patch notes spotted on DSO gaming . The patch will be applied automatically when you restart Steam.
Also, if your Adam Jensen has been jumping around the map like a staccato assassin then you'll be pleased to hear that the new patch that aims to fix the stuttering associated with certain video card shader problems. A windowed mode has been added and "intro logos can now be skipped on all but the first run of the game." Yes! Read the full notes below.
Fixes:
- We have addressed various issues that can occur for players that would result in 'stuttering'.
- Stutters that are the result of graphics driver shader processing are now removed or significantly reduced.
- Stutters that are the result of data streaming have been removed or significantly reduced.
- Performance has been improved and made more stable on dual-core systems. This could previously also result in stuttering.
- Stutters that are the result of graphics driver shader processing are now removed or significantly reduced.
- Fixed issue where some players couldn't complete the Motherly Ties side quest.
- Fixed an issue where doors in Omega Ranch sometimes wouldn't open.
- The TYM medical card should no longer fall through the table if an NPC's body comes into contact with the card. Players already stuck in this area will need to revert to a previous save before the card fell through.
- Occasional hangs for some players during video-playback have been fixed.
- A crash on startup when running DX11 on a single-core CPU has been fixed.
- An issue causing Eyefinity setups to not be correctly detected for some players has been fixed.
- Fixed an issue where the HUD would get permanently disabled for some players.
- Fixed certain issues that caused the mouse cursor to be able to leave the game-screen on multi-monitor setups.
- Fixed an issue that caused the mouse cursor to not be visible in-game when the user has mouse trails enabled in Windows. We still recommend disabling mouse trails for a smoother in-game mouse cursor.
- Fixed issue where ammo count for collected guns is incorrect when Adams weapon is augmented.
- In DX9 mode:
- Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes.
- Fixed shadow-mapping 'lines' on some graphics hardware when using anisotropic filtering.
- Fixed error message for some users when trying to use FXAA Medium or FXAA Low anti aliasing modes.
Feature Additions:
- The Enter and Numpad-Enter keys can now be bound to game actions in the keyboard control menu.
- Intro logos can now be skipped on all but the first run of the game.
- Added windowed mode.
- Selectable in the menu, and can be toggled between windowed, fullscreen, and fullscreen windowed using ALT-ENTER.
- Added an option to change the text language of the game. This setting only changes the text language, the audio is controlled by the language option in Steam.
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.
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