Destiny 2: Black Armory goes live on December 4

Bungie announced today that the Season of the Outlaw, the spaghetti western-inspired first season of Destiny 2: Forsaken, will come to an end of November 27. That date will also mark the beginning of the Season of the Forge, which will see the return of heavy machine guns. And one week after that, on December 4, the first of three expansions included in the Destiny 2: Forsaken annual pass will go live: the Black Armory.    

The announcement is light on detail, but Bungie said that it will release a new video and "full gameplay calendar" that will break down what's coming over the remainder of the year on November 27, when the new season goes live. 

"What we have planned are not the post-launch expansions you may have played in years past," the dev wrote. 

"What will each Season hold for every player of Destiny 2? How will the Annual Pass add to that experience? These are the questions we want to answer as we introduce you to a whole way to to enjoy your hobby as a Guardians with new challenges to conquer and new rewards you’ll want to add to your inventory."

The update has a rundown of changes and updates coming prior to end of the current season, including increased rewards for the Gambit multiplayer mode and details on triumphs and quests that will (and will not) reset.

Bungie also warned that during the week between the beginning of the Season of the Forge and the opening of the Black Armory "Destiny 2 will be in a state of transition, and players may encounter a number of unforeseen issues." The support team is currently putting together a list of things you might run into during that week, and will share it when it's ready.

TOPICS
Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in FPS
Warhammer 40,000: Darktide Ogryn
Warhammer 40,000: Darktide adds a psychic horde murderzone mode and makes Ogryns even smashier
Starfield's companion robot giving a thumbs-up
Former Bethesda dev who quit Starfield to go solo says it's 'much less stressful as an indie' without daily meetings or 'office politics': it's 'very refreshing to just care about the game'
A crew of prospectors in Wildgate, featuring a robot, a rabbit man, and a small aquatic creature in a combination mech/aquarium.
Blizzard co-founder Mike Morhaime's new company is putting Sea of Thieves-style shenanigans in space with a new crew-based shooter
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Neighbors Suburban Warfare screenshot a child aims a slingshot at a man from across a cul-de-sac.
A beta of backyard FPS Neighbors: Suburban Warfare is out now, and the balance discussion is hysterical: nerf trash can lids and children
Fragpunk
Somebody finally figured out casual Counter-Strike
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened