Denis Dyack's Shadow of the Eternals is back in business

Shadow of the Eternals

Shadow of the Eternals was announced back in 2013 as a spiritual successor to the excellent GameCube horror game Eternal Darkness: Sanity's Requiem. It was intended to be developed by Precursor Games, a new-at-the-time studio composed largely of veterans of Denis Dyack's Silicon Knights, the defunct developer of Too Human. But two crowdfunding efforts fell well short of their goals, and in September 2013 Dyack announced that the whole thing had been put "on hold." And that was seemingly that—until today.

Today, Dyack, along with "media executives" Jonathan M. Soon-Shiong and Paul Rapovski, announced the launch of Quantum Entanglement Entertainment—a television, games, and film production company that has taken up the Shadow of the Eternals torch as one of its debut projects. There's not much to see at this point, beyond a handful of screens and a couple of videos that were released last year, but the plan is apparently to open the development process up to the community, as is the way these days, with something called "The Singularity."

"QE2 will also be integrating ‘The Singularity’ concept to its website—an open forum where avid fans of any form of entertainment can subscribe to help create and iterate Television, Games and Films with the executives and creatives behind the projects," the studio wrote. "With the rise of social media’s impact on all entertainment mediums, fans can take things one step further and help shape the future of the content by contributing to a script, playing an extra on set, or assisting with the design of a game through QE2’s exclusive virtual hub."

As for Precursor Games, its fate is unclear, although its website is no longer in service. Dyack's original studio, Silicon Knights, went under earlier this year as a result of a long-running and ultimately disastrous legal battle with Unreal Engine developer Epic Games.

Andy Chalk
US News Lead

Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80. From there he graduated to the glory days of Sierra Online adventures and Microprose sims, ran a local BBS, learned how to build PCs, and developed a longstanding love of RPGs, immersive sims, and shooters. He began writing videogame news in 2007 for The Escapist and somehow managed to avoid getting fired until 2014, when he joined the storied ranks of PC Gamer. He covers all aspects of the industry, from new game announcements and patch notes to legal disputes, Twitch beefs, esports, and Henry Cavill. Lots of Henry Cavill.

Latest in Adventure
Image of illuminated manuscript-style drawings from the game Pentiment.
Random characters kept swearing in Obsidian's font-obsessed murder-mystery when its procedural error system ran amok: 'Naughtiness abounded'
An image of a corpse with the text "You've been re-educated."
I played the lost videogame sequel to 1984, and came away more nostalgic than ever for gaming's awkward adolescence in 1999
Rosella encounters a satyr in a forest in King's Quest 4
Eagle-eyed streamer spots that Roberta Williams' portrait in King's Quest 4 is based on her author photo on the back of the game box: 'I never noticed it before.'
Myst puzzle game
'You’ve been asking, and we’ve been listening': Myst remake adds a whole new world to the classic adventure, one originally introduced in another overhaul from 25 years ago
The character takes a test in a school room.
Expelled! review
Max, protagonist of Life is Strange and Life is Strange: Double Exposure, stares with trepidation at something off-screen with her friend.
Life is Strange: Double Exposure reportedly a 'large loss' for Square Enix, says analyst, who adds: 'The company's IP fundamentally varies too much between good and bad'
Latest in News
Junah beginning a battle in Metaphor: ReFantazio.
Today's RPG fans are 'very sensitive to feeling like they wasted time' when they die, says Metaphor: ReFantazio battle planner—but Atlus still made combat hard anyway
Image of Cersei Lanniser from Game of Thrones: Kingsroad Steam early access trailer
A new Game of Thrones RPG is coming to Steam today with a cast of 'familiar faces,' which is good because it's really the only way to tell it's a GoT game at all
The new Prime Asset featured in the upcoming update for the Outlast Trials.
The Outlast Trials puts its already paranoid players under surveillance for a time-limited story event
A Viera looking confused in Final Fantasy 14.
Old armor continues to fall victim to Final Fantasy 14's bizarre two-channel dye system, unless you're super into changing the colour of teeny-tiny eyelets: 'Why even bother at this point?'
Starfield: Shattered Space
By the time Bethesda was on Starfield, you'd 'basically get in trouble' for breaking schedule, says former dev: 'A lot of the great stuff within Skyrim came from having the freedom to do what you want'
Otter AI Meeting Agent
As if your work meetings weren't already fun enough, now Otter has a new all-hearing AI agent that remembers everything anyone has said and can join in the discussion