Deathloop's first major update fixes framerate stuttering, adds DLSS
Let's do the Deathloop again, but better.
Deathloop has its first big update, which addresses a frustrating frame rate skipping issue, adds Nvidia DLSS support, bug fixes, and more. Clocking in at 11GB on PC, the player community's reaction on Reddit seems to be overwhelmingly positive, with some even saying it feels like playing a new game that brings it in line with the stability PS5 players were afforded early on.
The biggest fix is easily the camera/frame rate skipping issue that Arkane was previously investigating. A bug resulted in players seeing Deathloop's frame rate "stuttering" when using a mouse to control the game's camera. Bethesda released a patch a little over three weeks ago that partially addressed this issue, but it seems this latest update fully fixes the whole issue.
Another big addition is Nvidia DLSS. Deathloop already had support for AMD's FidelityFX Super Resolution, but now RTX graphics card owners can enable Nvidia's DLSS to improve framerate and resolution.
If you're playing on a PS5 DualSense controller, you already got to experience Deathloop's rumble features. The new update lets PC players hear Julianna's taunts through the DualSense speaker, a nice touch that added a bit of immersion to Deathloop's story.
Arkane has also added a UI element that will warn you when your internet connection is poor, which should help soften the blow of getting meleed by a crafty Julianna who seems to flitter in and out of existence.
Mouse and keyboard users will also be happy to hear that using their mouse wheel to switch weapons will no longer drop them.
Other improvements include:
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- Improved performance and stability, especially with ray tracing
- Improved NPC pathing and reactions to the player
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks for both Colt and Julianna players
- Fixed unlock issue with “Oops” and “Deathday Suit” achievements
- Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna’s actions will no longer directly unlock achievements for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)
I'm particularly fond of that fix to Aleksis' reactions. Trying to figure out which party guest he was each time proved more difficult than I'd hoped, even when I was carefully monitoring each partygoers' behavior. I more often than not just killed him using the Nexus slab to slaughter an entire room at once, hoping he'd be among the pile of bodies.
If you've been sitting on the fence about grabbing Deathloop until its PC version was brought in line with the PS5 version, it seems like now is the time to get looping. Check out our Deathloop review to hear Phil's thoughts, double check you've got the best PC settings for the game, and read about our favorite ways to murder those wild, culty Visionaries.
Joseph Knoop is a freelance writer specializing in all things Fortnite at PC Gamer. Master of Creative Codes and Fortnite's weekly missions, Joe's always ready with a scoop on Boba Fett or John Wick or whoever the hell is coming to Fortnite this week. It's with a mix of relief and disappointment that he hasn't yet become a Fortnite skin himself. There's always next season...