Dead Cells sales have surpassed 3 million, and its 19th update is out now

(Image credit: Motion Twin)

Dead Cells is pretty good, we reckon. We called it the best roguelike of 2018, and returning to it this year for the Bad Seed DLC, Tom found it to be even more novel and surprising. And it looks like that's reflected in how many of you picked it up, as it's surpassed three million sales. 

The milestone is accompanied by a chunky update, which was originally just meant to be a balance patch. Now it's grown into the Update of Plenty, with Motion Twin fiddling around with everything from the economy to the difficulty curve. 

Several items have also been revamped, mostly notably crossbows, which are now two-handed, have two attacks and are specifically for Survival. They're slow, but a Survival build is going to have a big enough health pool that it doesn't need to be fast. 

The economy and difficulty curve changes should mean you'll be tripped up less on your next run. With the economy, the goal has been to make pricing easier to understand and to make shopping trips at higher difficulties less likely to empty your bank balance. The difficulty curve, meanwhile, should be smoother, with less spikes catching you off guard. 

Scrolls have also been removed from ++ and S weapons to make gear level a bigger consideration, but to make up for it you'll be able to find more scrolls in the early biomes, and enemy damage has been reduced while gear damage has been increased.  

You can check out the full list of changes, which includes a damage mutation rework, all the item tweaks and some quality of life improvements, in the patch notes. Or you can just hop into the game and let yourself be surprised—it's out now. 

Fraser Brown
Online Editor

Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer. Strategy games have been a 30-year-long obsession, from tiny RTSs to sprawling political sims, and he never turns down the chance to rave about Total War or Crusader Kings. He's also been known to set up shop in the latest MMO and likes to wind down with an endlessly deep, systemic RPG. These days, when he's not editing, he can usually be found writing features that are 1,000 words too long or talking about his dog. 

Latest in Roguelike
A convoy of strange beings proceed across a desert in Caves of Qud key art.
After 17 years, devs of the only roguelike where players ask 'the best way to get the most limbs' can't believe its success: 'More people have bought Caves of Qud than are in this stadium, how do you reckon with that?'
A True Kin knight stands in a ruin in Caves of Qud, flanked by bloodstained furniture and a freshly mortalized corpse.
Despite making a roguelike where you can have countless arms and legs, Caves of Qud's creators say the ideal form is a limbless sphere: 'We started in perfection and only moved farther from God'
The jester from Balatro, portrayed in unsettling detail in real life, wears an uncanny smile and stares at the viewer.
PC Gamer vindicated by Swen Vincke: Larian boss calls Balatro his personal GOTY as it sweeps top prize from devs at GDC awards
live action Jimbo the Jester from Balatro holding a playing card and addressing the camera
Balatro's first demo could be edited with Notepad to unlock the whole game—the solution? 'Bury it as soon as possible' with a 'newer, shinier version'
A busy marketplace in The Bazaar.
The Bazaar could be the future of autobattlers, if it stops strangling itself to death with its own microtransactions
A vampire with a dark castle and swarms of bats in the background.
We need to decide on a genre name for Vampire Survivors-like games before a really terrible one sticks
Latest in News
An Enshrouded player in a recreation of Erebor from The Lord of the Rings
Kings under the Mountain! 33 Enshrouded players spent 10,000 hours to recreate this iconic location from The Lord of the Rings
A mech awakens.
Mecha Break developer is considering unlocking all mechs following open beta feedback
Lara Croft Unified Art
Tomb Raider developer Crystal Dynamics lays off 17 employees 'to better align our current business needs and the studio's future success'
A long bendy arm stealing money from people in a subway car
'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm
The heroes are attacked by monsters
Pillars of Eternity is getting turn-based combat to mark its 10th anniversary, and that means PC Gamer editors will soon be arguing about combat mechanics again
Image of Ronaldo from Fatal Fury: City of the Wolves trailer
It doesn't really make sense that soccer star Ronaldo is now a Fatal Fury character, but if you follow the money you can see how it happened