Dark Souls roleplayers mimic mimics

In strictly literal terms, Dark Souls 3 might be the best roleplay game ever made. What else allows you to pose as Shrek, an AC-130 gunship and a man-eating treasure monster in turn?

JellyElite is committed to the bit. Wearing the Symbol of Avarice (the treasure chest head), he crouches like a preying insect over some tasty loot. Invading players are faced with a choice: go for the treasure, attack the mimic, or pacify Jelly as you would a real mimic. Two of those are bad options.

Because few players (me among them) knew you can sedate a mimic by hitting it with an Undead Hunter Charm, bloodshed ensues. Admittedly, Jelly has an advantage over NPC mimics by virtue of two mimic friends rushing in to devour the invader. Let's call it artistic licence.

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