Cyberpunk 2077's cutscenes will apparently be first-person (updated)

(Image credit: CD Projekt Red)

Update: Marcin Momot, CD Projekt Red's global community lead, has commented on the apparent shift to first-person cutscenes. As he wrote on Twitter, "the decision made by the team to go 100% first person in @CyberpunkGame is something that will benefit it greatly from gameplay and story-telling perspectives. That said, players will still be able to see their characters in the inventory screen, during driving sequences, in mirrors and, very occasionally, in some of the cut-scenes."

That "very occasionally" could be interpreted in different ways. In the early demos there were the third-person scenes like the one in which V rode an elevator, get out of bed, and took a phonecall, but new footage seen in the most recent deep dive only leaves first-person during driving and menus, like the character creation screen in which Johnny Silverhand comments, "Come on. Really think they give a rat's dick how you look?"

Original story: After The Witcher games let us see Geralt in third-person, whether riding horses or relaxing in the tub, many were surprised by Cyberpunk 2077's first-person perspective. Early footage showed cutscenes in third-person though, with personalized versions of V in various cool jackets. That's apparently changed, however.

After a German interview with Night City Life was picked over on the CD Projekt Red forums (with some interesting details about how rooms in The Witcher 3 had to be designed with extra space so Geralt didn't bump into a table before the camera had time to follow him in), a user approached the official Cyberpunk 2077 Twitter account to ask whether cutscenes would be in first-person. "In Cyberpunk 2077, immersion is very important to us," came the reply, "so yes, cutscenes are fpp".

"And what about sex scenes?" asked the persistent fan. "Same".

(Image credit: Shavod)

In the footage released so far we've seen a third-person option for driving, as well as moments when V is seen through a security camera, cyberoptics, and mirrors, but it seems like we won't be able to see our customized V elsewhere.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Latest in RPG
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
One of my favorite indie RPGs is getting a follow-up made with FromSoftware's 25-year-old Super Mario Maker for first person dungeon crawlers
Kingdom Come: Deliverance 2 image - Henry riding a pink and blue striped horse while holding a fish
Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics'
Erenshor - A player and two simulated MMO party members stand on a plateau in front of a yellow landscape
This RuneScape-looking 'simulated MMORPG' has all the nostalgia without the drama because all the other 'players' are NPCs
New art of Harry and Kim from Disco Elysium, with Harry holding a lit molotov cocktail.
Despite Disco Elysium Mobile aiming to 'captivate the TikTok user,' it looks surprisingly decent—but it's still insulting to Disco's ousted creators
A cold-looking gameplay shot of Fate: Reawakened
Fate: Reawakened gives the nostalgic 20-year-old action RPG series a new lease on life
Henry from KCD2 wearing nice outfits
'Diversify your fashion endgame' with this Kingdom Come: Deliverance 2 mod that gives Henry fly new gambesons, pourpoints, and caftans
Latest in News
Gabe Newell in a Valve promotional video, on a yacht.
Go ahead and complain the discounts aren't as steep as they used to be, but Steam just had its biggest year ever for seasonal sales
Valve Steam Deck OLED handheld PC
'The future of hardware at Valve is bright': Valve celebrates the success of Steam Deck and Steam OS
Key art of the videogame Lunacid, showing a pale, long haired knight in purple armor contemplating a purple, flaming sword surrounded by the different phases of the moon.
One of my favorite indie RPGs is getting a follow-up made with FromSoftware's 25-year-old Super Mario Maker for first person dungeon crawlers
Kingdom Come: Deliverance 2 image - Henry riding a pink and blue striped horse while holding a fish
Kingdom Come: Deliverance 2 now has Steam Workshop support, and of course one of the first mods lets you adjust the 'jiggle physics'
Still image of Bastion holding a bird, taken from Microsoft's Copilot for Gaming reveal trailer
Microsoft unveils Copilot for Gaming, an AI-powered 'ultimate gaming sidekick' that will let you talk to your console so you don't have to talk to your friends
Erenshor - A player and two simulated MMO party members stand on a plateau in front of a yellow landscape
This RuneScape-looking 'simulated MMORPG' has all the nostalgia without the drama because all the other 'players' are NPCs