Code Vein delayed to 2019

Anime Dark Souls-a-like Code Vein revealed a September release date last month. Today, Bandai Namco has pushed the action role-player back to 2019. 

The developer cites a desire to "further refine its gameplay" in order to "exceed the expectations" of would-be players as the reason for the delay.  

"Code Vein has received an enormous amount of positive feedback from eager fans who have received hands-on time with in-development versions of the game over the past nine months," says Hervé Hoerdt, Vice President of Marketing and Digital at Bandai Namco Europe. "Armed with knowledge of how well the game has already been received, we made the decision to postpone the release of Code Vein to further refine its gameplay in an effort to exceed the expectations fans already have of the title. It was a difficult decision to make, but we feel it is the correct one."

Bandai Namco adds Code Vein will no longer be playable at Gamescom 2018 "while the improvements are made".

With its hulking juggernaut bosses, close quarters parrying and backstabbing, and "prepare to dine" pre-announcement marketing, I reckon Code Vein not only deserves its Souls-like comparisons, it actively plays up to them. From the footage I've seen so far, I'm on the fence—I can't decide if it's riffing on Souls or ripping it off—but I did enjoy Luke Winkie's words following a hands-on session at E3. 

Here's an extract from that: 

Honestly, there's something kind of funny about using that gigantic anime sword with careful, measured swings that seems completely counterintuitive when you consider every other game in history featuring giant anime swords. The combat here is a tad faster than vanilla Dark Souls, but slower than Bloodborne's lightning-fast dodges. As in either of those games, button mashing without paying attention to enemy attacks is a sure way to get wrecked.

You're still doing all the stuff you'd expect: managing stamina, rolling out of the way of well-telegraphed attacks, downing health potions and refilling your supply the next time you rest. But there are some smart wrinkles here, too. You're accompanied by a fellow anime vampire, who will do modest damage to the enemies you meet, and more importantly, distract them from your character. It's sort of like having Solaire or Siegward with you at all times.

Code Vein is due at some point in 2019. 

Deputy Editor, PC Gaming Show
Latest in RPG
Metaphor: ReFantazio character art
Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible
Serana from Skyrim, modded to look like a desiccated corpse.
Skyrim realism mod fixes your vampire girlfriend, giving her a voice and look more suited to someone who just got out of a coffin after 2,000 years
Minthara BG3 looking upset
Another round of Baldur's Gate 3 unearthing reveals Minthara can end up living in a sewer, an unused beach ending, and more
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'
Like a Dragon: Infinite Wealth money farm - Super Crazy Delivery
Like a Dragon series director sums up why sidequests are essential to a great RPG with a single metaphor: 'a good main dish alone will not earn you a Michelin star'
Latest in News
A True Kin knight stands in a ruin in Caves of Qud, flanked by bloodstained furniture and a freshly mortalized corpse.
Despite making a roguelike where you can have countless arms and legs, Caves of Qud's creators say the ideal form is a limbless sphere: 'We started in perfection and only moved farther from God'
Civilization 7 Great Britain - Modern Civ art (via YouTube)
As Civilization 7 struggles to keep up with Civ 5 player counts, a new patch is coming tomorrow with still more UI changes and gameplay tweaks
Metaphor: ReFantazio character art
Metaphor: ReFantazio battle director says turn-based RPGs can still be just as popular as action RPGs: 'I personally believe turn-based games have a long future ahead of them'
assassin's creed shadows review
Assassin's Creed Shadows streamer goes viral after confronting whining commenters: 'Normal people don't get upset about this sh***'
Assassin's Creed Shadows change seasons - An upper-body shot of Yasuke looking cheerfully up into the distance.
'This is just the beginning': Assassin's Creed Shadows dev team thanks fans for their support and promises more to come in the future
Geralt sitting on a wall wearing a Cyberpunk jacket modded by TheRealArdCarraigh
The Witcher 3 devs had to practically remake the game engine to make official modding possible