Civilization Online in development "for the Asian market"
Take Two have dropped word that a 100-strong team of developers in South Korea are building a dedicated online version of Civilization. It's being built for release in Asia, but if it does super-well there's always a chance it'll travel. The XLGames team is headed up by ex-Lineage designer, Jake Song. "A genius? That would be nice to hear, but I'd rather be called a craftsman," he says on XL's comically po-faced front page .
XLGames' last project was a CryEngine 2 powered MMO called ArcheAge . The size of the current team and the studio's knack for turning out pretty environments suggests that Civ Online will likely be a presentable, polished experience (the header image is of Civ 5, not Online incidentally), but will they be able to retain the depth of the Civilization series without becoming a Lineage-esque grindhouse? The Facebook game, Civilization World , was the last attempt to take Civilization online, and ended up being a bit of a disappointment to Civ fans.
But what does Take-Two CEO Strauss Zelnick think? “Making our intellectual property available to delight consumers wherever they are is an important component of our long-term growth strategy,” he says. “Our online and mobile social projects in Asia are enabling Take-Two to further broaden its global footprint and-" okay that's enough of that. More importantly, what do YOU think of the idea of Civilization Online?
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Part of the UK team, Tom was with PC Gamer at the very beginning of the website's launch—first as a news writer, and then as online editor until his departure in 2020. His specialties are strategy games, action RPGs, hack ‘n slash games, digital card games… basically anything that he can fit on a hard drive. His final boss form is Deckard Cain.