City-building RTS The Settlers launches in March, closed beta next week
Ubisoft's reboot of the long-running series will give some lucky players an early look from January 20-24.
After multiple delays, Ubisoft's reboot of city-building RTS The Settlers finally has a launch date. The Settlers will release on March 17, and if you can't wait that long there's a chance you can participate in a closed beta for a few days next week.
After seven Settlers games (and several spinoffs) between 1994 and 2010, the RTS series had a pretty rough decade. The eighth game in the series was cancelled back in 2014 after a closed beta proved to be a disappointment, and Ubisoft eventually announced a reboot with a planned launch date for 2019. That was then delayed until 2020 before being postponed once again. At long last, it looks like The Settlers will once again see the light of day.
When The Settlers arrives in March (hopefully for sure this time) it'll include skirmish and onslaught modes, as well as a campaign mode with a storyline, characters and allies to meet, and several different biomes to explore and build upon.
This month's closed beta, however, will only cover skirmish mode for 1v1 or 2v2 matches against other players or AI-controlled factions, with two maps to conquer. You can register here for a chance to get into the closed beta, which runs from January 20-24. If you get into the closed beta, it'll be available on both Ubisoft Connect and the Epic Games Store.
I got an early look at The Settlers beta build last week, and while it's a reboot it doesn't feel like a reinvention of the series. You can read my impressions here.
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Chris started playing PC games in the 1980s, started writing about them in the early 2000s, and (finally) started getting paid to write about them in the late 2000s. Following a few years as a regular freelancer, PC Gamer hired him in 2014, probably so he'd stop emailing them asking for more work. Chris has a love-hate relationship with survival games and an unhealthy fascination with the inner lives of NPCs. He's also a fan of offbeat simulation games, mods, and ignoring storylines in RPGs so he can make up his own.