Christophe Gans says he's directing another Silent Hill movie

(Image credit: TriStar)

Director Christophe Gans recently told French website Allocine that he's working on two projects. The first is a movie based on Fatal Frame, aka Project Zero. According to Google Translate, he said, "The film will take place in Japan. I especially don't want to uproot the game from its Japanese haunted house setting." He then went on to mention a new Silent Hill movie: "The project will always be anchored in this atmosphere of a small American town, ravaged by Puritanism. I think it's time to make a new one."

According to rumor there are currently two Silent Hill games in development as well.

Gans directed the first Silent Hill movie, released in 2006, which got the visuals and the music right if not so much the story. He turned down an offer to direct the sequel, 2012's Silent Hill: Revelation, and hasn't even watched it. As he explained in the same interview, "when I understood that the producers wanted to make the film a sort of Resident Evil, I refused."

Gans also directed Brotherhood of the Wolf, which makes me think he would probably be a better match for a hypothetical Bloodborne movie than another Silent Hill, but we'll see how this third attempt works out.

Jody Macgregor
Weekend/AU Editor

Jody's first computer was a Commodore 64, so he remembers having to use a code wheel to play Pool of Radiance. A former music journalist who interviewed everyone from Giorgio Moroder to Trent Reznor, Jody also co-hosted Australia's first radio show about videogames, Zed Games. He's written for Rock Paper Shotgun, The Big Issue, GamesRadar, Zam, Glixel, Five Out of Ten Magazine, and Playboy.com, whose cheques with the bunny logo made for fun conversations at the bank. Jody's first article for PC Gamer was about the audio of Alien Isolation, published in 2015, and since then he's written about why Silent Hill belongs on PC, why Recettear: An Item Shop's Tale is the best fantasy shopkeeper tycoon game, and how weird Lost Ark can get. Jody edited PC Gamer Indie from 2017 to 2018, and he eventually lived up to his promise to play every Warhammer videogame.

Latest in Movies & TV
Split Fiction screenshot
Split Fiction is reportedly at the center of a bidding war for its movie rights
Adeline Rudolph depicting Mortal Kombat 2 character Kitana, standing ready for combat with a fan splayed in each hand.
Karl Urban as Johnny Cage and Adeline Rudolph as Kitana look like good additions to the Mortal Kombat 2 movie, but I think a flawless victory is still far from certain
A Minecraft movie promo image of the main cast standing side by side,
This is why the Minecraft movie is called A Minecraft Movie
Kratos is angry.
'I'm not a gamer,' says God of War Amazon series' new showrunner, unwittingly kicking a hornet's nest despite years of acclaimed writing experience
MrBeast posing in front of a stack of cashing, promoting Beast Games season 2
Beast Games opens casting for season 2: MrBeast lost a ton of money on season 1 but apparently not enough that he won't do it again
Will Poulter holding a CD ROM
'What are most games about? Killing': Black Mirror Season 7 includes a follow-up to 2018 interactive film Bandersnatch
Latest in News
Team Fortress Spy being shocked
An FPS studio pulled its game from Steam after it got caught linking to malware disguised as a demo, but the dev insists it was actually the victim of a labyrinthine conspiracy
Grand Theft Auto 6 trailer still - woman in the front seat of a car, looking out the back window while holding a wad of cash
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
Image for
Warhammer 40,000: Darktide’s getting a new roguelite wave defense mode that sounds a whole lot like a souped-up take on Killing Floor
Battle Brothers
Nearly 2 years after its last update, the excellent Battle Brothers gets 'a bucket load of fixes' and free new content
Western outlaws with masks and guns
'Players don't explore': former Grand Theft Auto 6 and Red Dead Online designer lays out the perils of 'open world fatigue'
Person battling bizarre four-eyed monster with stylish UI elements surrounding them
Persona and Metaphor: ReFantazio's UI designer is open to accessibility options for players who find the stylish menus overstimulating: 'That is something we understand we'll need to work on and provide in the future'