Chivalry: Medieval Warfare with magic is as fun as it sounds

Chivalry: Medieval Warfare isn't a hack-n-slash game. You may be swinging swords and maces, but it plays like an intricate dance of thrusts, parries, and feints. Mirage: Arcane Warfare adds magic, class-based abilities, and a more cartoony color scheme to the mix, but that core combat system is still at the heart of it all. I got a chance to play Mirage at PAX East this weekend and was impressed with how much the magic system blended into the controls Chivalry had already refined. I spoke with Steve Piggot of developer Torn Banner Studios about making the jump from historical to magical, watch the video above to hear his thoughts.

Tom Marks
Tom is PC Gamer’s Associate Editor. He enjoys platformers, puzzles and puzzle-platformers. He also enjoys talking about PC games, which he now no longer does alone. Tune in every Wednesday at 1pm Pacific on Twitch.tv/pcgamer to see Tom host The PC Gamer Show.
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