chivalry
55

Chivalry: Deadliest Warrior review

Our Verdict

Slapstick dismemberment is fun for a while, but Chivalry: Deadliest Warrior has neither the depth nor the polish to stay in the fight for long.

PC Gamer's got your back Our experienced team dedicates many hours to every review, to really get to the heart of what matters most to you. Find out more about how we evaluate games and hardware.

Review by Andy Chalk

If you're familiar with Spike's "Deadliest Warrior" television show, then you know what's in store with Chivalry: Deadliest Warrior , the newest DLC release for Chivalry: Medieval Warfare. It pits six warrior archetypes from throughout history—Samurai, Ninja, Viking, Knight, Spartan, and Pirate—against one another in brutal online multiplayer combat, the hook being that each class brings unique strengths and weaknesses to the battlefield. Heavily armored knights are slow and lumbering but hit like an angry Hulk, while Ninja are protected by nothing but speed and smoke but will kill you five times before you hit the ground.

A rusty axe...

Deadliest Warrior's simple, single-player tutorial is where I got my first hint that all is not as it should be. Hit detection was imprecise, as the lines tracing my weapon's path in "Visualization Training" would sometimes cut through an enemy's extremities without causing damage, while thrown weapons that missed the target would occasionally still come close enough to "stick" and end up orbiting just outside their intended victim. The one-minute countdown timer in the "Ranged Training" area is broken to the point of near-uselessness, and the trainer bot named John the Chef Master—don't ask me to explain—respawned whenever I entered a training room, and then died (spontaneously and explosively) when I left. I didn't learn much about fighting, but I killed an awful lot of Johns.

Rather than teach me anything beyond the game's basic controls, the tutorial's various modes simply reinforced the idea that this is a half-baked effort. The sub-par graphics, stiff animations, and low-stamina heavy breathing sound effect betray Warrior as a low-budget, low-effort tie-in to a television show that was canceled two years ago. But something unexpected happened when I threw in the towel on training and leapt into the online action. I actually had some fun.

...Can still cut

It's by no means a good game, but it is undeniably—and appropriately—visceral. The shouts of angry men mix with the clang and thud of weapons on armor, meat, and bone, and are surprisingly affecting. Taking a guy's head off with a well-placed (or lucky) swing is alarmingly rewarding. One of the highlights came when I turned around to see a samurai wielding a club the size of an oak tree rushing at me from behind. I had just enough time to marvel at the insanity of it all before he swung, sending everything from my neck up into the next time zone. It's meaty, it's crunchy, it's downright personal; I didn't just kill guys, I messed them up. Bad.

Game modes range from ritualized one-on-one duels to massive, 64-player free-for-alls. Sadly, maps suitable for 64-player brawls seem awfully big and lonely when just a half-dozen warriors are slugging it out in a free-for-all. With no overhead map to help find the action, I often felt like I was spending more time looking for a fight than actually fighting one. Clipping errors are common, and a couple of times I found myself running past a thrown axe that was just floating in the air, seemingly stuck in some invisible, untouchable wall. Even when Chivalry: Deadliest Warrior is at its best, there's an inescapable roughness to it.

My favorite move is Last Team Standing, because it encourages a certain degree of sleaziness: Teams will sometimes find a quiet place to lie low while everyone else beats the hell out of each other, and then come charging in like God's personal room service to clean up whatever's left. Relatively short time limits on matches ensure that they don't turn into overlong Camporees and while not everyone approves of these tactics, the up-close-and-personal nature of the combat makes ganking some half-dead sucker a sweeter experience than you might imagine.

That's really the appeal of Chivalry: Deadliest Warrior. It's like forum trolling, except instead of wielding words you're driving a virtual longsword through someone's digital thorax. But it doesn't take long before the thrill of dressing up like a pirate and rushing headlong at an armored knight wears thin; and then everything that characterizes this as low-budget shovelware sinks in. With a night or two of good times under your belt, you'll likely find yourself moving on to better things.

The Verdict
Chivalry: Deadliest Warrior

Slapstick dismemberment is fun for a while, but Chivalry: Deadliest Warrior has neither the depth nor the polish to stay in the fight for long.

PCGamer

PC Gamer is the global authority on PC games—starting in 1993 with the magazine, and then in 2010 with this website you're currently reading. We have writers across the US, Canada, UK and Australia, who you can read about here.

Latest in Action
Monster Hunter Wilds palico
Monster Hunter Wilds' first free update will feature 'a whole host of new additions' and a majestic water wyvern for players to blow sky high
Ichiban Kasuga goes divekicking in the Dave The Diver crossover DLC
Ichiban Kasuga makes like a dragonfish and joins Dave the Diver’s latest DLC on April 10th for some fisticuffs and a few rounds of karaoke
Assassin's Creed Shadows Tea Ceremony answers - Naoe about to sip tea from a bowl.
All Assassin's Creed Shadows Tea Ceremony answers
Assassin's Creed Shadows guided exploration - A close-up shot of Naoe with a contemplative expression, inside a dim building.
Assassin's Creed Shadows guided exploration explained
Assassin's Creed Shadows immersive mode - Naoe holding a tanto in her hand as two guards fall to the ground behind her.
Assassin's Creed Shadows immersive mode explained
Assassin's Creed Shadows canon mode - An upper-body shot of Yasuke standing in the hideout.
Assassin's Creed Shadows canon mode explained
Latest in Reviews
Logitech G PowerPlay charging station mouse pad
Logitech G PowerPlay 2 mouse pad review
Colorful iGame RTX 5070 Ti Vulcan OC graphics card from various angles
Colorful iGame RTX 5070 Ti Vulcan OC review
Soldiers
Atomfall review
Acer Predator Z57 dual-4K monitor
Acer Predator Z57 gaming monitor review
The Mackie CR3.5BT speakers next to the Mackie CR8SBT subwoofer on a carpeted floor.
Mackie CR3.5BT + CR8SBT subwoofer review
A Samsung 9100 Pro SSD in both 2 TB and 4 TB sizes.
Samsung 9100 Pro 2 TB SSD review