Check out the next project from the creator of Cruelty Squad

cruelty squad target standing in front of "chunko pops""
(Image credit: Cruelty Squad Wiki)

Ville Kallio, creator of cult hit FPS Cruelty Squad, has been posting progress updates on his next game, an as-of-yet untitled shoot-'em-up highly reminiscent of the 2001 classic Ikaruga.

The project seems to have moved past basic programming and groundwork to the implementation of backgrounds, the player sprite, projectiles, and UI. You take control of a fighter jet and have full movement around a portrait-oriented play area, with the HUD and semi-static art on the right and left sides of the screen. Kallio has yet to implement the game's enemies, and is instead focusing on putting together a baseline of art and simple mechanics so far. 

Despite the shift in genre from Cruelty Squad, Kallio's distinctive style still comes through, especially in the art that sits on either side of the screen. You can see a character with a partially-implemented text box on the right, perhaps a friendly NPC or mission control, and the left half of the screen features what appears to be your fighter's dashboard, with some manner of throttle or reload mechanism factoring into the gameplay.

Kallio's made a lot of progress on the game in the past month, but it's unclear when the project will release or how complex it will end up being. In his first tweet about the game, Kallio indicated that this would be a deliberately simple project to gain familiarity with the raylib programming library. Still, it's exciting to see the creator of one of 2021's standout games already showing off what's next, and I'm looking forward to seeing his take on a different genre. 

Associate Editor

Ted has been thinking about PC games and bothering anyone who would listen with his thoughts on them ever since he booted up his sister's copy of Neverwinter Nights on the family computer. He is obsessed with all things CRPG and CRPG-adjacent, but has also covered esports, modding, and rare game collecting. When he's not playing or writing about games, you can find Ted lifting weights on his back porch.

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