Celtic RPG The Waylanders shows off cinematic trailer and gameplay

The Waylanders
(Image credit: Gato Studio)

After last year's successful crowdfunding campaign, classic-style RPG The Waylanders returns with a new cinematic trailer. Although there's no new gameplay to be gleaned, the trailer contrasts the game's two time periods: the Celtic and Medieval eras of northwestern Spain and Ireland. 

The protagonist, detached from time after a meeting with the gods gone wrong, will transition between both periods in history, affecting both over the course of the game. Your party companions, however, cannot travel through time. You'll manage two separate parties: your original Celtic companions and their Medieval reincarnations. The new cinematic trailer hints at how attitudes towards magic and nature have changed over time, suggesting that one of the main themes of The Waylanders' story may be repairing that cultural rift.

Gato Studio also spoke with IGN at Gamesom today where we did get a new look at the combat system. The Waylanders claims to be inspired by RPG classics like Baldur's Gate and Dragon Age: Origins, which comes across clearly when looking at how combat works. Everything from the colorful ground rings marking characters to the obligatory enemy bears screams classic RPG.

Although fights happen in real time, you'll have the ability to use a tactical pause feature to queue up actions for party members. Project director Sergio Prieto shows this off in the demo with IGN where he begins a combat encounter by pausing to teleport his sorcerer from the middle of the fray and than queue up an area of effect attack against his enemies. 

Waylanders also includes the tactical ability to create formations with party members. Prieto demonstrates the "orb" formation where units gather together and create a protective dome of shields. At release, Prieto says that The Waylanders will feature twelve total battle formations. On its Kickstarter page, Waylanders specifically mentions the "arrowhead" and "phalanx" formations, each with their own benefits.

One other neat divergence is an ability that Prieto demonstrates for party members to join together and transform into a large magical creature for a period of time, a different kind of formation from the military-inspired orb. In fitting with the Celtic setting that Prieto is playing through, the party turns into what looks like an Ent crossed with a troll that has no trouble dispatching the angry group of grizzly bears. 

The Waylanders at Gamescom

(Image credit: IGN)

Though we didn't grab any new specifics about the companions, The Waylanders' Steam page calls companion characters an "integral" part of the RPG experience. Throughout the game, players will "talk to their companions in-depth, discover their past, play loyalty missions, and even experience romances with them."

Executive producer Fernando Prieto reiterated to IGN the three big names involved in creating The Waylanders' quests, characters, and world. Former Telltale writer Emily Grace Buck serves as the team's Lead Narrator. RPG veteran Chris Avellone has written a number of the game's quests. Lastly, in yet another element The Waylanders borrowed from Dragon Age: Origins, former Dragon Age creative director Mike Laidlaw helped to define The Waylanders' world. 

Although The Waylanders already looks colorful and polished, we don't have a confirmed release date, though it's expected to arrive in 2020. The combat system is interesting for cRPG fans, but given the writing team that Gato Studio is so eager to namedrop, I'm most interested to see what details about characters and quests we'll learn as development continues. 

You can wishlist The Waylanders on Steam while we await more details this year.

Lauren Morton
Associate Editor

Lauren has been writing for PC Gamer since she went hunting for the cryptid Dark Souls fashion police in 2017. She accepted her role as Associate Editor in 2021, now serving as self-appointed chief cozy games and farmlife sim enjoyer. Her career originally began in game development and she remains fascinated by how games tick in the modding and speedrunning scenes. She likes long fantasy books, longer RPGs, can't stop playing co-op survival crafting games, and has spent a number of hours she refuses to count building houses in The Sims games for over 20 years.

Latest in RPG
Sphene applauds in Final Fantasy 14's patch 7.2 story.
I'm not yelling 'we're so back!' yet, but Final Fantasy 14's patch 7.2 story could be the first sign the MMO is returning to what made it so critically-acclaimed
A close-up of a scared young girl's face as she stumbles through the woods, a crown of twigs and flowers upon her head.
CD Projekt says it's not using generative AI on The Witcher 4 because it's 'quite tricky when it comes to legal IP ownership'
Ciri in The Witcher 4
The Witcher 4 won't be out until sometime in 2027 at the soonest, CD Projekt says
Kingdom Come: Deliverance 2 characters with their bodies replaced by skeletons, thanks to the KCD2 Skeleton mod.
Here's that Kingdom Come: Deliverance 2 mod that turns everyone into skeletons you asked for
Ghoul in sunglasses
I'm convinced being a ghoul in Fallout 76 is the best way to vibe in West Virginia, thanks to these powerful perk cards and my new true love: Radiation
A hunter digs in to some delicious dumplings in Monster Hunter Wilds.
Monster Hunter Wilds' first title update is overflowing with new stuff: A long-awaited Grand Hub, Arch-tempered Monsters, Arena Quests, and most importantly, fashion
Latest in News
A female Zoi making two hearts with her fingers.
Following 24 hours of Denuvo-based backlash, Inzoi is taking a surprising step and removing it entirely: 'We want to sincerely apologise for not aligning more closely with player expectations'
An image of a Helldiver from Helldivers 2 shooting at a red dragon from Dungeons & Dragons.
'Ok, so dragon builds are a thing now': galaxy-brained Helldivers 2 player incinerates a bile titan with a hover pack and a flamethrower
An ancient, angry stone mech from No Man's Sky's new Relics update
No Man’s Sky lets you unearth ancient, angry mechs in the astro-archaeology filled Relics update
Assassin's Creed Shadows promo image
Ubisoft scores a legendary ratio against Elon Musk on his own platform—which hopefully marks a final end to all the Assassin's Creed Shadows' culture war nonsense
Tzarina Katarin Bokha, the Ice Queen of Kislev
Total War: Warhammer 3 rolls out a cool Kislev overhaul, changes befitting Tzeench’s magic, new projectile units and creakier skeletal horses
An image of a golden first place award from Geoguessr
'We're actually getting GeoGuessr on Steam before GTA 6': the Google Street View puzzler arrives on Valve's platform this April