Caves of Qud
Latest about Caves of Qud
Caves of Qud, our favorite science fantasy roguelike where you can clone, befriend, and eat yourself, is leaving early access in December after 15 years of development
By Lincoln Carpenter published
News Qud's 1.0 release will add its storyline's final chapter, a new tutorial, and—if I had to guess—a few interdimensional horrors.
My favorite roguelike where you can grant a chair the gift of sentience just got a UI update that makes it far more approachable
By Lincoln Carpenter published
News Surreal science fantasy roguelike Caves of Qud just tore down its biggest barrier to entry.
Hooray! You can now 'voluntarily amputate your own limbs' in the last major update before full release for the best roguelike out there
By Joshua Wolens published
News Caves of Qud's Creatures of the 7th Plague update is a big one.
Dwarf Fortress's publisher is now helping the best early access roguelike across the finish line after 8 years on Steam
By Fraser Brown published
news Caves of Qud will hit 1.0 in 2024.
Dwarf Fortress & Caves of Qud roundtable: The masters of simulation talk roguelikes, AI and making the infinite compelling
By Wes Fenlon published
🎙️ Join us for an hour-long podcast with Dwarf Fortress's Zach and Tarn Adams and Qud's Brian Bucklew and Jason Grinblat.
Climb some psychic crystals and get dreamcrungled in the latest Caves of Qud release
By Jonathan Bolding published
News Oh, and nice UI updates alongside a boatload of new sound.
Caves of Qud update has relaxed story mode and a coral-encrusted arcology
By Jonathan Bolding published
News Roleplay and Wander modes will make the roguelike more accessible. Plus "gutsmongers and organ markets."
Complex roguelike Caves of Qud is getting non-roguelike and exploration modes
By Jonathan Bolding published
News Wander mode will remove XP for killing and make many creatures neutral.
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