Capes is a superhero tactical RPG where the good guys already lost
The Hand of Fate devs are back to ask: what if supervillains won?
What would superhero universes look like if the superheroes... well, lost? It's an avenue not often explored, but it's what the team behind deckbuilder Hand of Fate is looking to do with its newest game Capes.
The tactical RPG looks at the bleak world of supervillain supremacy, where they managed to wipe out the good guys two decades prior and have since wreaked a fair bit of havoc. But now the new generation of superheroes are all grown up, ready to reclaim the city from the various baddies that have set up shop. It's a fun premise, and I'd be interested to see how a band of green champions can stand up against veteran ne'er-do-wells.
The trailer gives a good glimpse of what can be expected. There'll be a whole slew of superheroes to recruit, with the developer promising some neat diversity in powers as well as "ethnicities, genders, hopes, and dreams." The turn-based combat will have the heroes rescuing civilians from debris and taking on the bad guys throughout a series of missions. You'll be able to combine powers to create new and deadly attacks as well as upgrade stats and efficiencies to make your team even more powerful. If you're a fan of XCOM or Divinity, Capes may be right up your alley.
Capes is set to release on Steam in early 2023.
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Mollie spent her early childhood deeply invested in games like Killer Instinct, Toontown and Audition Online, which continue to form the pillars of her personality today. She joined PC Gamer in 2020 as a news writer and now lends her expertise to write a wealth of features, guides and reviews with a dash of chaos. She can often be found causing mischief in Final Fantasy 14, using those experiences to write neat things about her favourite MMO. When she's not staring at her bunny girl she can be found sweating out rhythm games, pretending to be good at fighting games or spending far too much money at her local arcade.